Online 195.60.166.227:28015 checked 11m ago
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
Connect
srv = rust.server("195.60.166.227:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:40 UTC, in 2d 5h. # Every Friday at 14:40 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 5h | Fri 30 Oct, 14:40 UTC | wipe |
| 1 | 8d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 5h | Fri 6 Nov, 14:40 UTC | wipe |
| 3 | 16d 5h | Fri 13 Nov, 14:40 UTC | wipe |
| 4 | 23d 5h | Fri 20 Nov, 14:40 UTC | wipe |
| 5 | 30d 5h | Fri 27 Nov, 14:40 UTC | wipe |
| 6 | 36d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 37d 5h | Fri 4 Dec, 14:40 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:40 UTC4d ago | 19 | NaN | running | 8 |
| 1 | Fri 16 Oct, 13:45 UTC11d ago | 16 | halved by day 5 | 7 days | 2 |
| 2 | Fri 9 Oct, 13:45 UTC18d ago | 20 | held half | 7 days | 2 |
| 3 | Thu 1 Oct, 17:58 UTC FW26d ago | 15 | held half | 7.8 days | 15 |
| 4 | Fri 25 Sep, 15:06 UTC32d ago | 25 | halved by day 4 | 6.1 days | 7 |
| 5 | Fri 18 Sep, 13:58 UTC39d ago | 14 | held half | 7 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 40000
- map
- Procedural Map
- size
- 5000
- seed
- 40000
Server
srv.info()- address
- 195.60.166.227:28015
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 2/200 |
| 1 | RGN 100x PvE [Events|Purge|Zombies|SkillTree] | EU · groups of 8+ · 100x · weekly · 2 on average | 5/100 |
| 2 | [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 53 on average | 35/100 |
| 3 | [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 20 on average | 8/100 |
| 4 | EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl | EU · groups of 15+ · 15x · monthly · 16 on average | 7/100 |
| 5 | XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES | EU · groups of 8+ · 100x · monthly · 16 on average | 8/50 |
Quick answers
From the figures on this page.
Player counts
How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr compare in the rankings?
Over the last seven days RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sits at #1,572 on player hours, in the top 7% of ranked servers.
What population does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carry?
The sample now reads 4 players for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, out of 101 slots. Over the last seven days it averaged 4 players and peaked at 19. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 8 players.
About the server
What does performance look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Server fps over the last 48 hours averages 30; the floor is 25. Entity numbers reached 212,308, and that includes buildings, deployables and the rest. The memory field tops out at 5,738 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and is it online now?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. 151 of 168 hours up over the last 7 full days, or 90%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hosted?
No region tag is published by RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.60.166.227:28015 is its address.
Settings and map
Which rules apply on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and what settings?
The name carries the figure: RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs 100000x gather. No custom cap; the default of 8 players per group stands. Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr selected?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a procedural map of size 5,000 with seed 40000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?
Wipes on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run every Friday at 14:40 UTC. The schedule puts the next wipe on Friday 30 October at 14:40 UTC. This world was created 4 days 18 hours ago. Its tags carry a weekly wipe schedule.
On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, what happens on wipe day?
Across recent wipes the busiest point averaged 18 players. The crowd on the latest wipe topped out 22 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. In the wipes where it did not hold, half was lost by day 4.5.
Tags, lists
Which lists on Rust Data hold RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and which filters?
On Rust Data, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appears in these lists: EU Rust servers, Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hold?
These tags are published by RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): Slot count: 101; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
In Rust, F1 opens the console: type client.connect 195.60.166.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.rust-gaming-nation.com/.
