Rust Data

rustdata.spaceservers195.60.166.62:28025.ipynb

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Offline 195.60.166.62:28020 checked 7d ago

Atlas Benchmark X3D2 (temp)

Connect

srv = rust.server("195.60.166.62:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Atlas Benchmark X3D2 (temp)
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
195.60.166.62:28020
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 15:58 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average85/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average407/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average24/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average484/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average371/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Atlas Benchmark X3D2 (temp) rank?

Rank #15,323 on seven-day player hours for Atlas Benchmark X3D2 (temp), within the top 69% of all ranked servers.

How full does Atlas Benchmark X3D2 (temp) run?

The current row shows Atlas Benchmark X3D2 (temp) offline; the last response was 7 days 13 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Atlas Benchmark X3D2 (temp) run?

Rust network protocol 2634 and build 167781 on Linux is what Atlas Benchmark X3D2 (temp) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Atlas Benchmark X3D2 (temp), and is it online now?

Offline now for Atlas Benchmark X3D2 (temp), last seen 7 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 22 October 2026.

In which location is Atlas Benchmark X3D2 (temp) hosted?

For Atlas Benchmark X3D2 (temp), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.60.166.62:28020.

Map and rules

What rules and settings are recorded for Atlas Benchmark X3D2 (temp)?

No gather rate appears in the name: Atlas Benchmark X3D2 (temp). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Atlas Benchmark X3D2 (temp) loaded?

The game generates the map on Atlas Benchmark X3D2 (temp): procedural, size 5,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe data

When does Atlas Benchmark X3D2 (temp) wipe, and how often?

The record for Atlas Benchmark X3D2 (temp) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 8 hours ago, and that is the one in play.

Tags and filters

Where does Atlas Benchmark X3D2 (temp) appear among Rust Data lists and filters?

The Rust Data lists that Atlas Benchmark X3D2 (temp) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Atlas Benchmark X3D2 (temp) hold?

These tags are published by Atlas Benchmark X3D2 (temp) and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Atlas Benchmark X3D2 (temp)?

In Rust, F1 opens the console: type client.connect 195.60.166.62:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,571 players 11,704 servers online