Rust Data

rustdata.spaceservers196.130.157.18:28017.ipynb

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Offline 196.130.157.18:28015 checked 18d ago

my simple server

Connect

srv = rust.server("196.130.157.18:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,546 # top 61%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 18:37 UTC21d ago 1 NaN running 0
1 Thu 8 Oct, 07:05 UTC21d ago 1 NaN 0.5 days 0
2 Wed 7 Oct, 19:01 UTC22d ago 1 NaN 0.5 days 0
3 Wed 7 Oct, 06:43 UTC22d ago 1 NaN 0.5 days 0
4 Tue 6 Oct, 18:11 UTC23d ago 1 NaN 0.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
196.130.157.18:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 19:09 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474/525

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does my simple server rank?

Player hours over seven days put my simple server at #13,546, in the top 61% of the ranked set.

How many players does my simple server hold at once?

my simple server returns no live count at this refresh, having last been seen 18 days 6 hours ago.

Server facts

What is the Rust version on my simple server?

Version Rust network protocol 2634 and build 167398 on Windows is reported by my simple server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is my simple server, and is it online now?

The latest sample has my simple server offline, with a last sighting 18 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does my simple server run from?

For my simple server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 196.130.157.18:28015 is its address.

Rules, settings, map

Which rules apply on my simple server, and what settings?

The name my simple server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has my simple server loaded?

The game generates its map: procedural, on my simple server.

Wipe data

On what schedule does my simple server wipe?

my simple server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 4 hours ago, and that is the one in play.

What is wipe day on my simple server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold my simple server, and which filters?

The Rust Data lists that my simple server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on my simple server hold?

The game's server browser reads these tags from my simple server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into my simple server?

The manual route: launch Rust, F1, then client.connect 196.130.157.18:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,203 players 11,751 servers online