Rust Data

rustdata.spaceservers197.200.238.74:28017.ipynb

Run all rust-data · live

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Offline 197.200.238.74:28015 checked 11d ago

OTCHO

quad softcore

Connect

srv = rust.server("197.200.238.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,193 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
197.200.238.74:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average55/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average24/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average25/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200

Quick answers

From the figures on this page.

Player counts

How does OTCHO compare in the rankings?

Rank #15,193 on seven-day player hours for OTCHO, within the top 70% of all ranked servers. The quad group places it at #626.

How many players does OTCHO hold at once?

The current row shows OTCHO offline; the last response was 11 days 20 hours ago.

About the server

What Rust version does OTCHO run?

Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. Joining needs the same protocol on your game; Steam handles the update.

Is OTCHO up, and what does its uptime show?

OTCHO is offline at this refresh; the last response came 11 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 October 2026.

In which location is OTCHO hosted?

No region is published by OTCHO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 197.200.238.74:28015.

Map and rules

What rules and settings are recorded for OTCHO?

You will not find a gather rate in the string OTCHO. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has OTCHO selected?

OTCHO runs a procedural map, which the game generates.

Wipe data

When does OTCHO wipe, and how often?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 19 hours ago, and that is the one in play.

Tags, lists

Where does OTCHO appear among Rust Data lists and filters?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

Read by the game's server browser, the tags OTCHO publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to OTCHO?

Enter client.connect 197.200.238.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online