Rust Data

rustdata.spaceservers197.200.252.1:28017.ipynb

Run all rust-data · live

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Offline 197.200.252.1:28015 checked 3d ago

OTCHO

quad softcore

Connect

srv = rust.server("197.200.252.1:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
197.200.252.1:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average15/350
1[US] Facepunch Softcore 2NA · quad · monthly · 60 on average85/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average14/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average17/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does OTCHO rank?

Player hours over seven days put OTCHO at #15,344, in the top 69% of the ranked set. The quad group places it at #624.

How full does OTCHO run?

OTCHO returns no live count at this refresh, having last been seen 3 days 12 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on OTCHO?

Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Steam updates your game for you, but the protocol must match to join.

How reliable is OTCHO, and is it online now?

The latest sample has OTCHO offline, with a last sighting 3 days 12 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. The first row Rust Data holds for it is dated 25 October 2026.

Which location does OTCHO run from?

There is no region published for OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 197.200.252.1:28015.

Rules, settings, map

Which rules apply on OTCHO, and what settings?

You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has OTCHO selected?

The game generates its map: procedural, on OTCHO.

Wipe schedule

On what schedule does OTCHO wipe?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 12 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain OTCHO?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

Read by the game's server browser, the tags OTCHO publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into OTCHO?

The manual route: launch Rust, F1, then client.connect 197.200.252.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The server lists 50 slots.
ts4
Group limit Team size tops out at 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online