Rust Data

rustdata.spaceservers197.202.163.198:28017.ipynb

Run all rust-data · live

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Offline 197.202.163.198:28015 checked 16d ago

OTCHO

quad softcore

Connect

srv = rust.server("197.202.163.198:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,426 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
197.202.163.198:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average61/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average38/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average11/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average7/100
4[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does OTCHO rank?

Rank #15,426 on seven-day player hours for OTCHO, within the top 71% of all ranked servers. Within the quad group, its rank is #603.

How full does OTCHO run?

The current row shows OTCHO offline; the last response was 16 days 16 hours ago.

About the server

What Rust version does OTCHO run?

Rust network protocol 2634 and build 167398 on Linux is what OTCHO runs. Steam updates your game for you, but the protocol must match to join.

How reliable is OTCHO, and is it up?

The latest sample has OTCHO offline, with a last sighting 16 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 12 October 2026.

Where does OTCHO sit?

For OTCHO, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 197.202.163.198:28015 is its address.

Map and rules

Which rules apply on OTCHO, and what settings?

You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has OTCHO selected?

A procedural map runs on OTCHO, generated by the game.

Wipe data

On what schedule does OTCHO wipe?

Too few wipes are on record for OTCHO to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 8 hours ago.

Tags and filters

Which lists on Rust Data hold OTCHO, and which filters?

These Rust Data lists include OTCHO: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO hold?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to OTCHO?

In Rust, F1 opens the console: type client.connect 197.202.163.198:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count: 50.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online