Rust Data

rustdata.spaceservers197.202.164.173:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 197.202.164.173:28015 checked 3d ago

OTCHO

quad softcore

Connect

srv = rust.server("197.202.164.173:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
197.202.164.173:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average68/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average35/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average21/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
4[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Player counts

What position does OTCHO take in the server rankings?

Player hours over seven days put OTCHO at #15,327, in the top 69% of the ranked set. The quad group places it at #616.

How full does OTCHO run?

OTCHO returns no live count at this refresh, having last been seen 3 days 8 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does OTCHO run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by OTCHO. Steam updates your game for you, but the protocol must match to join.

How reliable is OTCHO, and is it online now?

The latest sample has OTCHO offline, with a last sighting 3 days 8 hours ago. Uptime of 14% across the last 3 full days: 10 hours of 72. Rust Data logged it first on 25 October 2026.

In which location is OTCHO hosted?

There is no region published for OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. 197.202.164.173:28015 is its address.

Rules, settings, map

Which rules apply on OTCHO, and what settings?

No gather rate appears in the name: OTCHO. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has OTCHO loaded?

OTCHO runs a procedural map, which the game generates.

Wipe schedule

When does OTCHO wipe, and how often?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 6 hours ago.

Tags and filters

Where does OTCHO appear among Rust Data lists and filters?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to OTCHO?

In Rust, F1 opens the console: type client.connect 197.202.164.173:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp50
Max players The server lists 50 slots.
ts4
Group limit Team size tops out at 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online