Rust Data

rustdata.spaceservers197.207.177.213:27017.ipynb

Run all rust-data · live

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Offline 197.207.177.213:25566 checked 12d ago

DZHost-Server

Connect

srv = rust.server("197.207.177.213:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,224 # top 70%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
197.207.177.213:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:20 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

Quick answers

From the figures on this page.

Population

How does DZHost-Server compare in the rankings?

Player hours over seven days put DZHost-Server at #15,224, in the top 70% of the ranked set.

How full does DZHost-Server run?

DZHost-Server returns no live count at this refresh, having last been seen 12 days 11 hours ago.

About the server

Which Rust version is DZHost-Server on?

Rust network protocol 2634 and build 167781 on Linux is what DZHost-Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is DZHost-Server, and is it up?

DZHost-Server is offline at this refresh; the last response came 12 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 October 2026.

In which location is DZHost-Server hosted?

There is no region published for DZHost-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 197.207.177.213:25566.

Map and rules

Which settings and rules does DZHost-Server run?

You will not find a gather rate in the string DZHost-Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on DZHost-Server?

The game generates its map: procedural, on DZHost-Server.

Wipe schedule

When does DZHost-Server wipe, and how often?

Too few wipes are on record for DZHost-Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 20 hours ago.

Tags, lists

Which lists on Rust Data hold DZHost-Server, and which filters?

These Rust Data lists include DZHost-Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on DZHost-Server hold?

The game's server browser reads these tags from DZHost-Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into DZHost-Server?

Enter client.connect 197.207.177.213:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online