Offline 197.89.33.88:28015 checked 45d ago
First server test
Connect
srv = rust.server("197.89.33.88:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 197.89.33.88:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 19:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 556/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 426/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 163/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 185/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 323/225 |
Quick answers
From the figures on this page.
Population data
How does First server test compare in the rankings?
Over the last seven days First server test sits at #13,939 on player hours, in the top – of ranked servers.
How full does First server test run?
Offline now for First server test, with the last sample 45 days 18 hours ago.
About the server
Which Rust version is First server test on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by First server test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is First server test, and is it up?
First server test is offline at this refresh; the last response came 45 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does First server test sit?
For First server test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 197.89.33.88:28015.
Settings and map
Which rules apply on First server test, and what settings?
The name First server test carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on First server test?
First server test runs a procedural map, which the game generates.
Wipes and dates
When does First server test wipe, and on what schedule?
The record for First server test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 45 days 18 hours ago, and that is the one in play.
Tags, lists
Where does First server test appear among Rust Data lists and filters?
These Rust Data lists include First server test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on First server test?
The game's server browser reads these tags from First server test: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join First server test?
The manual route: launch Rust, F1, then client.connect 197.89.33.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.