Online 198.12.73.179:28015 checked 10m ago
Apex Syndicate | 3x | No Offline Raid
Connect
srv = rust.server("198.12.73.179:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:24 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Wed 30 Sep, 14:54 UTC29d ago | 2 | NaN | 1.7 days | 0 |
| 2 | Thu 24 Sep, 22:07 UTC34d ago | 0 | NaN | 5.7 days | 0 |
| 3 | Thu 17 Sep, 22:07 UTC41d ago | 0 | NaN | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 17762077
- map
- Procedural Map
- size
- 3000
- seed
- 17762077
Server
srv.info()- address
- 198.12.73.179:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 07:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 388 on average | 360/400 |
| 1 | Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 180 on average | 201/225 |
| 2 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 215/240 |
| 3 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 48/100 |
| 4 | FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 117 on average | 42/350 |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 104 on average | 298/300 |
Quick answers
From the figures on this page.
Population
What position does Apex Syndicate | 3x | No Offline Raid take in the server rankings?
Player hours over seven days put Apex Syndicate | 3x | No Offline Raid at #13,806, in the top 62% of the ranked set.
What population does Apex Syndicate | 3x | No Offline Raid carry?
Apex Syndicate | 3x | No Offline Raid reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on Apex Syndicate | 3x | No Offline Raid?
The 48-hour average is 57 server fps, with a low of 33. Entity numbers reached 48,512, and that includes buildings, deployables and the rest. The memory field tops out at 3,131 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Apex Syndicate | 3x | No Offline Raid on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Apex Syndicate | 3x | No Offline Raid. The protocol has to match before you can join, and Steam does the updating.
How reliable is Apex Syndicate | 3x | No Offline Raid, and is it online now?
Apex Syndicate | 3x | No Offline Raid reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 13 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Apex Syndicate | 3x | No Offline Raid sit?
No region is published by Apex Syndicate | 3x | No Offline Raid. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 198.12.73.179:28015.
Rules, settings, map
What rules and settings are recorded for Apex Syndicate | 3x | No Offline Raid?
3x gather is what the name states, and the name is Apex Syndicate | 3x | No Offline Raid. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Apex Syndicate | 3x | No Offline Raid?
The game generates the map on Apex Syndicate | 3x | No Offline Raid: procedural, size 3,000, seed 17762077. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Apex Syndicate | 3x | No Offline Raid wipe, and on what schedule?
Irregular wipe times on Apex Syndicate | 3x | No Offline Raid leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 14 hours ago.
On Apex Syndicate | 3x | No Offline Raid, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Apex Syndicate | 3x | No Offline Raid?
The Rust Data lists that Apex Syndicate | 3x | No Offline Raid fits are: Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Which meanings do the tags on Apex Syndicate | 3x | No Offline Raid hold?
The game's server browser reads these tags from Apex Syndicate | 3x | No Offline Raid: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Apex Syndicate | 3x | No Offline Raid?
Enter client.connect 198.12.73.179:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.