Rust Data

rustdata.spaceservers198.12.73.179:28017.ipynb

Run all rust-data · live

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Online 198.12.73.179:28015 checked 10m ago

Apex Syndicate | 3x | No Offline Raid

3x moddedoxide

Connect

srv = rust.server("198.12.73.179:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #13,806 # top 62%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:24 UTC27d ago 0 NaN running 0
1 Wed 30 Sep, 14:54 UTC29d ago 2 NaN 1.7 days 0
2 Thu 24 Sep, 22:07 UTC34d ago 0 NaN 5.7 days 0
3 Thu 17 Sep, 22:07 UTC41d ago 0 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 17762077
Map of Apex Syndicate | 3x | No Offline Raid
map
Procedural Map
size
3000
seed
17762077
Open on RustMaps

Server

srv.info()
address
198.12.73.179:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:24 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Apex Syndicate! 3x Gather Monthly Force Wipe https://discord.gg/TJYcSevsj5 rs0ZfsT=kh29aozJ/0%nSc0@%bu

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 388 on average360/400
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 180 on average201/225
2HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average215/240
3HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average48/100
4FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 117 on average42/350
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 104 on average298/300

Quick answers

From the figures on this page.

Population

What position does Apex Syndicate | 3x | No Offline Raid take in the server rankings?

Player hours over seven days put Apex Syndicate | 3x | No Offline Raid at #13,806, in the top 62% of the ranked set.

What population does Apex Syndicate | 3x | No Offline Raid carry?

Apex Syndicate | 3x | No Offline Raid reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on Apex Syndicate | 3x | No Offline Raid?

The 48-hour average is 57 server fps, with a low of 33. Entity numbers reached 48,512, and that includes buildings, deployables and the rest. The memory field tops out at 3,131 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Apex Syndicate | 3x | No Offline Raid on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Apex Syndicate | 3x | No Offline Raid. The protocol has to match before you can join, and Steam does the updating.

How reliable is Apex Syndicate | 3x | No Offline Raid, and is it online now?

Apex Syndicate | 3x | No Offline Raid reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 13 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Apex Syndicate | 3x | No Offline Raid sit?

No region is published by Apex Syndicate | 3x | No Offline Raid. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 198.12.73.179:28015.

Rules, settings, map

What rules and settings are recorded for Apex Syndicate | 3x | No Offline Raid?

3x gather is what the name states, and the name is Apex Syndicate | 3x | No Offline Raid. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Apex Syndicate | 3x | No Offline Raid?

The game generates the map on Apex Syndicate | 3x | No Offline Raid: procedural, size 3,000, seed 17762077. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Apex Syndicate | 3x | No Offline Raid wipe, and on what schedule?

Irregular wipe times on Apex Syndicate | 3x | No Offline Raid leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 14 hours ago.

On Apex Syndicate | 3x | No Offline Raid, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Apex Syndicate | 3x | No Offline Raid?

The Rust Data lists that Apex Syndicate | 3x | No Offline Raid fits are: Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Which meanings do the tags on Apex Syndicate | 3x | No Offline Raid hold?

The game's server browser reads these tags from Apex Syndicate | 3x | No Offline Raid: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Apex Syndicate | 3x | No Offline Raid?

Enter client.connect 198.12.73.179:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,514 players 11,817 servers online