Rust Data

rustdata.spaceservers198.244.225.63:22649.ipynb

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Online 198.244.225.63:22648 checked 11m ago

Andy's Server

Connect

srv = rust.server("198.244.225.63:22649")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 2
rank #5,781 # top 26%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 10:53 UTC7d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 847291650
Map of Andy's Server
map
Procedural Map
size
4000
seed
847291650
Open on RustMaps

Server

srv.info()
address
198.244.225.63:22648
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 13:24 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average93/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average87/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average208/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Andy's Server rank?

Over the last seven days Andy's Server sits at #5,781 on player hours, in the top 26% of ranked servers.

What population does Andy's Server carry?

Current row: 0 players on Andy's Server, against 5 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.

About the server

How well does Andy's Server perform?

Averaged over 48 hours: 107 server fps, never under 54. The entity count peaked at 92,562, covering buildings, deployables and the rest of the world. The memory field tops out at 4,094 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Andy's Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Andy's Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Andy's Server, and is it online now?

The current sample puts Andy's Server online. A restart about 2 days 21 hours ago is what its reported uptime implies. 157 of 168 hours up over the last 7 full days, or 93%. Rust Data logged it first on 13 September 2026.

Which location does Andy's Server run from?

For Andy's Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 198.244.225.63:22648.

Settings and map

What rules and settings are recorded for Andy's Server?

You will not find a gather rate in the string Andy's Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Andy's Server loaded?

Andy's Server runs a procedural map of size 4,000 with seed 847291650, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Andy's Server wipe?

A rhythm cannot be read from the wipes of Andy's Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days ago.

What is wipe day on Andy's Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold Andy's Server, and which filters?

On Rust Data, Andy's Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Andy's Server?

These tags are published by Andy's Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Andy's Server?

Enter client.connect 198.244.225.63:22648 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://meatspin.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online