Online 198.27.75.119:27215 checked 12m ago
Shut Up & Rust
Connect
srv = rust.server("198.27.75.119:27216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 23:23 UTC19h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 04:00 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Wed 28 Oct, 02:04 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Wed 28 Oct, 01:16 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 22:10 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 22:01 UTC2d ago | NaN | NaN | NaN | 0 |
| 6 | Sat 24 Oct, 00:42 UTC5d ago | 2 | held half | 2.9 days | 0 |
| 7 | Fri 23 Oct, 05:49 UTC6d ago | 1 | NaN | 0.8 days | 0 |
display(srv.map, srv.info())
Map
3500 · seed 350167189
- map
- Procedural Map
- size
- 3500
- seed
- 350167189
Server
srv.info()- address
- 198.27.75.119:27215
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(0)
Quick answers
From the figures on this page.
Population data
What position does Shut Up & Rust take in the server rankings?
Over the last seven days Shut Up & Rust sits at #6,996 on player hours, in the top 31% of ranked servers.
What population does Shut Up & Rust carry?
The sample now reads 0 players for Shut Up & Rust, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.
Server facts
How smoothly does Shut Up & Rust run?
Averaged over 48 hours: 213 server fps, never under 145. Buildings, deployables and all else in the world took the count as high as 135,496 entities. A high of 2,846 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Shut Up & Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Shut Up & Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Shut Up & Rust, and is it up?
The current sample puts Shut Up & Rust online. A restart about 17 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 119 of 120, 99%. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does Shut Up & Rust run from?
There is no region published for Shut Up & Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.27.75.119:27215.
Map and rules
Which rules apply on Shut Up & Rust, and what settings?
The name Shut Up & Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.
Which map has Shut Up & Rust selected?
Size 3,500, seed 350167189: the procedural map on Shut Up & Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Shut Up & Rust wipe, and on what schedule?
Shut Up & Rust starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags and filters
Which lists on Rust Data hold Shut Up & Rust, and which filters?
The Rust Data lists that Shut Up & Rust fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Shut Up & Rust hold?
The game's server browser reads these tags from Shut Up & Rust: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Shut Up & Rust?
In Rust, F1 opens the console: type client.connect 198.27.75.119:27215. Launch Rust on this page does the same by opening the game through Steam and connecting.