Rust Data

rustdata.spaceservers198.27.75.119:27216.ipynb

Run all rust-data · live

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Online 198.27.75.119:27215 checked 12m ago

Shut Up & Rust

vanillapve

Connect

srv = rust.server("198.27.75.119:27216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #6,996 # top 31%
no wipes 'resets' # 8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 23:23 UTC19h ago NaN NaN NaN 0
1 Wed 28 Oct, 04:00 UTC1d ago NaN NaN NaN 0
2 Wed 28 Oct, 02:04 UTC1d ago NaN NaN NaN 0
3 Wed 28 Oct, 01:16 UTC1d ago NaN NaN NaN 0
4 Mon 26 Oct, 22:10 UTC2d ago NaN NaN NaN 0
5 Mon 26 Oct, 22:01 UTC2d ago NaN NaN NaN 0
6 Sat 24 Oct, 00:42 UTC5d ago 2 held half 2.9 days 0
7 Fri 23 Oct, 05:49 UTC6d ago 1 NaN 0.8 days 0
display(srv.map, srv.info())

Map

3500 · seed 350167189
Map of Shut Up & Rust
map
Procedural Map
size
3500
seed
350167189
Open on RustMaps

Server

srv.info()
address
198.27.75.119:27215
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(0)

Quick answers

From the figures on this page.

Population data

What position does Shut Up & Rust take in the server rankings?

Over the last seven days Shut Up & Rust sits at #6,996 on player hours, in the top 31% of ranked servers.

What population does Shut Up & Rust carry?

The sample now reads 0 players for Shut Up & Rust, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.

Server facts

How smoothly does Shut Up & Rust run?

Averaged over 48 hours: 213 server fps, never under 145. Buildings, deployables and all else in the world took the count as high as 135,496 entities. A high of 2,846 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Shut Up & Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Shut Up & Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Shut Up & Rust, and is it up?

The current sample puts Shut Up & Rust online. A restart about 17 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 119 of 120, 99%. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does Shut Up & Rust run from?

There is no region published for Shut Up & Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.27.75.119:27215.

Map and rules

Which rules apply on Shut Up & Rust, and what settings?

The name Shut Up & Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.

Which map has Shut Up & Rust selected?

Size 3,500, seed 350167189: the procedural map on Shut Up & Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Shut Up & Rust wipe, and on what schedule?

Shut Up & Rust starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which lists on Rust Data hold Shut Up & Rust, and which filters?

The Rust Data lists that Shut Up & Rust fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Shut Up & Rust hold?

The game's server browser reads these tags from Shut Up & Rust: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Shut Up & Rust?

In Rust, F1 opens the console: type client.connect 198.27.75.119:27215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online