Online 198.37.123.150:10010 checked 9m ago
PvE | Scarce Loot | Survival
Connect
srv = rust.server("198.37.123.150:10020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:49 UTC FW28d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1689461302
- map
- Procedural Map
- size
- 4000
- seed
- 1689461302
Server
srv.info()- address
- 198.37.123.150:10010
- region
- –
- max players
- 65
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:49 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 55/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 27/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 24/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 13/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 3/200 |
Quick answers
From the figures on this page.
Population data
How does PvE | Scarce Loot | Survival compare in the rankings?
Rank #7,404 on seven-day player hours for PvE | Scarce Loot | Survival, within the top 33% of all ranked servers.
How many players does PvE | Scarce Loot | Survival hold at once?
PvE | Scarce Loot | Survival reports 0 players at this refresh, with 65 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.
Server data
What does performance look like on PvE | Scarce Loot | Survival?
Averaged over 48 hours: 82 server fps, never under 70. The entity count peaked at 95,179, covering buildings, deployables and the rest of the world. A high of 2,337 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on PvE | Scarce Loot | Survival?
Rust network protocol 2635 and build 168909 on Linux is what PvE | Scarce Loot | Survival runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is PvE | Scarce Loot | Survival, and is it up?
PvE | Scarce Loot | Survival reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.
Which location does PvE | Scarce Loot | Survival run from?
No region is published by PvE | Scarce Loot | Survival. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.37.123.150:10010 is its address.
Map and rules
What rules and settings are recorded for PvE | Scarce Loot | Survival?
No gather rate appears in the name: PvE | Scarce Loot | Survival. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. The server browser lists it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has PvE | Scarce Loot | Survival selected?
The game generates the map on PvE | Scarce Loot | Survival: procedural, size 4,000, seed 1689461302. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does PvE | Scarce Loot | Survival wipe, and on what schedule?
A single wipe each month, the force wipe, is all PvE | Scarce Loot | Survival does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 4 hours ago.
What is wipe day on PvE | Scarce Loot | Survival like?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 28 hours after it began.
Lists and tags
Which Rust Data filters and lists contain PvE | Scarce Loot | Survival?
The Rust Data lists that PvE | Scarce Loot | Survival fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
Which meanings do the tags on PvE | Scarce Loot | Survival hold?
Read by the game's server browser, the tags PvE | Scarce Loot | Survival publishes are: gmrust (Game mode): Rust survival in its standard form; mp65 (Max players): Slot count: 65; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to PvE | Scarce Loot | Survival?
In Rust, F1 opens the console: type client.connect 198.37.123.150:10010. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://scarcity.rusters.io/.