Online 198.37.123.150:10040 checked 9m ago
The Sea Turtle
Connect
srv = rust.server("198.37.123.150:10050")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 00:38 UTC3d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1337
- map
- Procedural Map
- size
- 2500
- seed
- 1337
Server
srv.info()- address
- 198.37.123.150:10040
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 02:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 29/100 |
| 1 | ビビラスサーバー | EA · groups of 8+ · 23 on average | 38/500 |
| 2 | 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 36/200 |
| 3 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 9/100 |
| 4 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 21/100 |
| 5 | [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 11 on average | 19/100 |
Quick answers
From the figures on this page.
Population data
How does The Sea Turtle compare in the rankings?
Rank #5,547 on seven-day player hours for The Sea Turtle, within the top 25% of all ranked servers.
What population does The Sea Turtle carry?
The sample now reads 0 players for The Sea Turtle, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.
Server facts
What does performance look like on The Sea Turtle?
The 48-hour average is 159 server fps, with a low of 106. Buildings, deployables and all else in the world took the count as high as 28,570 entities. The memory field tops out at 1,980 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does The Sea Turtle run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The Sea Turtle. The protocol has to match before you can join, and Steam does the updating.
Is The Sea Turtle up, and what does its uptime show?
The current sample puts The Sea Turtle online. The uptime it reports puts the last restart about 2 days 19 hours ago. Uptime of 42% across the last 7 full days: 71 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does The Sea Turtle sit?
No region tag is published by The Sea Turtle, though its name points to Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.37.123.150:10040 is its address.
Map and rules
What rules and settings are recorded for The Sea Turtle?
You will not find a gather rate in the string The Sea Turtle. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has The Sea Turtle selected?
Size 2,500, seed 1337: the procedural map on The Sea Turtle, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does The Sea Turtle wipe, and on what schedule?
Too few wipes are on record for The Sea Turtle to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 14 hours ago.
On The Sea Turtle, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 17 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold The Sea Turtle, and which filters?
These Rust Data lists include The Sea Turtle: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on The Sea Turtle?
These tags are published by The Sea Turtle and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join The Sea Turtle?
Enter client.connect 198.37.123.150:10040 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://server-rdkvrcjv.rusters.io is the website recorded for it.