Rust Data

rustdata.spaceservers198.44.49.134:28017.ipynb

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Online 198.44.49.134:28015 checked 7m ago

LinuxGSM

Connect

srv = rust.server("198.44.49.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held80%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:08 UTC13d ago 1 NaN running 0
1 Mon 12 Oct, 03:33 UTC16d ago 1 halved by day 2 3.6 days 0
2 Sun 4 Oct, 06:28 UTC24d ago 1 held half 7.9 days 0
3 Thu 1 Oct, 18:21 UTC FW27d ago 1 held half 2.5 days 0
4 Sun 27 Sep, 05:14 UTC31d ago 1 held half 4.5 days 0
5 Thu 24 Sep, 05:18 UTC34d ago 1 held half 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
198.44.49.134:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 19:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average96/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Quick answers

From the figures on this page.

Population data

How does LinuxGSM compare in the rankings?

Player hours over seven days put LinuxGSM at #15,358, in the top 69% of the ranked set.

How many players does LinuxGSM hold at once?

The sample now reads 0 players for LinuxGSM, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

Is LinuxGSM up, and what does its uptime show?

Online is the state at the latest refresh for LinuxGSM. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.44.49.134:28015.

Settings and map

Which settings and rules does LinuxGSM run?

The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has LinuxGSM selected?

LinuxGSM runs a procedural map, which the game generates.

Wipe data

When does LinuxGSM wipe, and how often?

Irregular wipe times on LinuxGSM leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 7 hours ago.

What is wipe day on LinuxGSM like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 7 hours in. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The drop under half arrived by day 2 in the other cases.

Tags, lists

Which Rust Data filters and lists contain LinuxGSM?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on LinuxGSM hold?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to LinuxGSM?

In Rust, F1 opens the console: type client.connect 198.44.49.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,842 players 11,691 servers online