Online 198.44.49.134:28015 checked 7m ago
LinuxGSM
Connect
srv = rust.server("198.44.49.134:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:08 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Mon 12 Oct, 03:33 UTC16d ago | 1 | halved by day 2 | 3.6 days | 0 |
| 2 | Sun 4 Oct, 06:28 UTC24d ago | 1 | held half | 7.9 days | 0 |
| 3 | Thu 1 Oct, 18:21 UTC FW27d ago | 1 | held half | 2.5 days | 0 |
| 4 | Sun 27 Sep, 05:14 UTC31d ago | 1 | held half | 4.5 days | 0 |
| 5 | Thu 24 Sep, 05:18 UTC34d ago | 1 | held half | 3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.44.49.134:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 19:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 96/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17/200 |
Quick answers
From the figures on this page.
Population data
How does LinuxGSM compare in the rankings?
Player hours over seven days put LinuxGSM at #15,358, in the top 69% of the ranked set.
How many players does LinuxGSM hold at once?
The sample now reads 0 players for LinuxGSM, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is LinuxGSM on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. Steam updates your game for you, but the protocol must match to join.
Is LinuxGSM up, and what does its uptime show?
Online is the state at the latest refresh for LinuxGSM. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does LinuxGSM run from?
No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.44.49.134:28015.
Settings and map
Which settings and rules does LinuxGSM run?
The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has LinuxGSM selected?
LinuxGSM runs a procedural map, which the game generates.
Wipe data
When does LinuxGSM wipe, and how often?
Irregular wipe times on LinuxGSM leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 7 hours ago.
What is wipe day on LinuxGSM like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 7 hours in. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain LinuxGSM?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on LinuxGSM hold?
Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to LinuxGSM?
In Rust, F1 opens the console: type client.connect 198.44.49.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.