Rust Data

rustdata.spaceservers198.53.179.67:28016.ipynb

Run all rust-data · live

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Offline 198.53.179.67:28015 checked 42d ago

Test Server

Connect

srv = rust.server("198.53.179.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,327 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
198.53.179.67:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 14:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29/225

Quick answers

From the figures on this page.

Population data

What position does Test Server take in the server rankings?

Over the last seven days Test Server sits at #13,327 on player hours, in the top – of ranked servers.

How full does Test Server run?

The current row shows Test Server offline; the last response was 42 days 20 hours ago.

About the server

What Rust version does Test Server run?

Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it online now?

The latest sample has Test Server offline, with a last sighting 42 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does Test Server run from?

No region is published by Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 198.53.179.67:28015 is its address.

Settings and map

What rules and settings are recorded for Test Server?

No gather rate appears in the name: Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Test Server loaded?

Test Server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Test Server wipe?

A rhythm cannot be read from the wipes of Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 45 days 11 hours ago, and that is the one in play.

Tags and filters

Where does Test Server appear among Rust Data lists and filters?

The Rust Data lists that Test Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Test Server?

In Rust, F1 opens the console: type client.connect 198.53.179.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,781 players 11,700 servers online