Online NA 198.73.57.150:28035 checked 9m ago
The Maine II
Connect
srv = rust.server("198.73.57.150:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:48 UTC FW28d ago | 10 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1484130
- map
- Procedural Map
- size
- 4250
- seed
- 1484130
Server
srv.info()- address
- 198.73.57.150:28035
- region
- NA
- max players
- 100
- group limit
- 12 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 98/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 109 on average | 76/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 50/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 57/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 35 on average | 16/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 26/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does The Maine II rank?
Ranked #3,002 on seven-day player hours, The Maine II is #501 in North America and in the top 13% of all ranked servers.
How many players does The Maine II hold at once?
Current row: 0 players on The Maine II, against 100 slots. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 2 players.
About the server
What does performance look like on The Maine II?
The 48-hour average is 110 server fps, with a low of 88. Entity numbers reached 120,947, and that includes buildings, deployables and the rest. A high of 4,272 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is The Maine II on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by The Maine II. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Maine II, and is it up?
Online is the state at the latest refresh for The Maine II. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is The Maine II hosted?
With its NA tag, The Maine II lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 198.73.57.150:28035.
Settings and map
Which settings and rules does The Maine II run?
No gather rate appears in the name: The Maine II. 12 players is the maximum per group. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.
Which map has The Maine II selected?
The game generates the map on The Maine II: procedural, size 4,250, seed 1484130. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does The Maine II wipe, and on what schedule?
Once a month The Maine II wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 2 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on The Maine II like?
Across recent wipes the busiest point averaged 10 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags, lists
Which lists on Rust Data hold The Maine II, and which filters?
The Rust Data lists that The Maine II fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on The Maine II hold?
These tags are published by The Maine II and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts12 (Group limit): The team cap is 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Premium status is needed to join; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join The Maine II?
In Rust, F1 opens the console: type client.connect 198.73.57.150:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join. https://discord.com/invite/wSz2Pa9 is the website recorded for it.