Online 198.73.57.173:28015 checked 10m ago
Africa
Connect
srv = rust.server("198.73.57.173:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1104
- map
- Procedural Map
- size
- 4250
- seed
- 1104
Server
srv.info()- address
- 198.73.57.173:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Jul 2026, 12:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 18 on average | 5/150 |
| 1 | Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped | AF · groups of 8+ · biweekly · 8 on average | 11/100 |
| 2 | ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 0/50 |
| 3 | Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 0/100 |
| 4 | KAKGENOEG NO KOS SOLO | DUO | TRIO za | AF · trio · monthly · 2 on average | 0/50 |
| 5 | CORDEX NO KOS, SOLO, DUO, TRIO | AF · trio · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
What position does Africa take in the server rankings?
Over the last seven days Africa sits at #15,264 on player hours, in the top 69% of ranked servers.
How full does Africa run?
Africa reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does Africa perform?
The 48-hour average is 85 server fps, with a low of 61. The entity count peaked at 100,086, covering buildings, deployables and the rest of the world. A high of 4,979 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Africa?
Rust network protocol 2631 and build 156658 on Windows is what Africa runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Africa, and is it online now?
Africa reports itself online at the current refresh. A restart about 11 days 9 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Africa sit?
Its name points to Africa, but Africa publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 198.73.57.173:28015.
Settings and map
Which settings and rules does Africa run?
No gather rate appears in the name: Africa. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Africa loaded?
Africa runs a procedural map of size 4,250 with seed 1104, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Africa wipe, and on what schedule?
A rhythm cannot be read from the wipes of Africa on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 117 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold Africa, and which filters?
The Rust Data lists that Africa fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Africa?
Read by the game's server browser, the tags Africa publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs156658 (Build): Build number: 156658; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Africa?
The manual route: launch Rust, F1, then client.connect 198.73.57.173:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.