Rust Data

rustdata.spaceservers198.89.99.234:28735.ipynb

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Online 198.89.99.234:28734 checked 9m ago

Valhalla

Connect

srv = rust.server("198.89.99.234:28735")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 09:42 UTC20d ago 3 NaN running 0
1 Mon 5 Oct, 05:53 UTC24d ago 1 halved by day 1 3.2 days 1
2 Thu 1 Oct, 20:26 UTC FW27d ago 4 halved by day 2 3.4 days 0
3 Thu 1 Oct, 07:18 UTC27d ago 4 NaN 0.5 days 1
4 Fri 25 Sep, 01:34 UTC34d ago 1 halved by day 1 6.2 days 0
5 Thu 24 Sep, 05:54 UTC35d ago 1 NaN 0.8 days 0
6 Sat 19 Sep, 05:19 UTC40d ago 0 NaN 5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
198.89.99.234:28734
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average90/200

Quick answers

From the figures on this page.

Population

How does Valhalla compare in the rankings?

Rank #15,341 on seven-day player hours for Valhalla, within the top 69% of all ranked servers.

How many players does Valhalla hold at once?

Valhalla reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Valhalla on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Valhalla. The protocol has to match before you can join, and Steam does the updating.

How reliable is Valhalla, and is it online now?

The current sample puts Valhalla online. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does Valhalla run from?

There is no region published for Valhalla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 198.89.99.234:28734.

Map and rules

Which settings and rules does Valhalla run?

The name Valhalla carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Valhalla?

The game generates its map: procedural, on Valhalla.

Wipes and dates

On what schedule does Valhalla wipe?

Irregular wipe times on Valhalla leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 19 hours ago.

On Valhalla, what happens on wipe day?

The average peak over recent wipes is 3 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold Valhalla, and which filters?

On Rust Data, Valhalla appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Valhalla?

Read by the game's server browser, the tags Valhalla publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Valhalla?

In Rust, F1 opens the console: type client.connect 198.89.99.234:28734. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online