Rust Data

rustdata.spaceservers198.98.108.214:28016.ipynb

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Online 198.98.108.214:28015 checked 9m ago

I am SoLo

Connect

srv = rust.server("198.98.108.214:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #12,614 # top 57%
last wipe 28d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:09 UTC FW28d ago 1 NaN running 0
1 Sun 27 Sep, 15:30 UTC32d ago 1 halved by day 1 4.1 days 1
2 Fri 25 Sep, 16:41 UTC34d ago 1 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 471471404
Map of I am SoLo
map
Procedural Map
size
3500
seed
471471404
Open on RustMaps

Server

srv.info()
address
198.98.108.214:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does I am SoLo rank?

Rank #12,614 on seven-day player hours for I am SoLo, within the top 57% of all ranked servers.

How full does I am SoLo run?

Current row: 0 players on I am SoLo, against 1 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on I am SoLo?

Server fps over the last 48 hours averages 142; the floor is 137. The entity count peaked at 67,186, covering buildings, deployables and the rest of the world. Memory peaked at 1,572 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does I am SoLo run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by I am SoLo. The protocol has to match before you can join, and Steam does the updating.

How reliable is I am SoLo, and is it online now?

Online is the state at the latest refresh for I am SoLo. Count back 2 hours from its reported uptime to get the last restart. Uptime of 11% across the last 7 full days: 19 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is I am SoLo hosted?

There is no region published for I am SoLo. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.98.108.214:28015 is its address.

Rules, settings, map

What rules and settings are recorded for I am SoLo?

No gather rate appears in the name: I am SoLo. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has I am SoLo selected?

I am SoLo runs a procedural map of size 3,500 with seed 471471404, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does I am SoLo wipe, and how often?

No next wipe can be predicted for I am SoLo, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 1 hours ago, and that is the one in play.

On I am SoLo, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which Rust Data filters and lists contain I am SoLo?

The Rust Data lists that I am SoLo fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on I am SoLo?

Read by the game's server browser, the tags I am SoLo publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to I am SoLo?

Enter client.connect 198.98.108.214:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online