Rust Data

rustdata.spaceservers199.127.62.149:28017.ipynb

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Online 199.127.62.149:28015 checked 12m ago

Traveler's Rest

Connect

srv = rust.server("199.127.62.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 1 # peak 2
rank #3,859 # top 17%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep26 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 00:13 UTC6d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 404629744
Map of Traveler's Rest
map
Procedural Map
size
4250
seed
404629744
Open on RustMaps

Server

srv.info()
address
199.127.62.149:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 00:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average545/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average97/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average103/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average226/225

Quick answers

From the figures on this page.

Player counts

How does Traveler's Rest compare in the rankings?

Player hours over seven days put Traveler's Rest at #3,859, in the top 17% of the ranked set.

How many players does Traveler's Rest hold at once?

Current row: 0 players on Traveler's Rest, against 30 slots. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.

Server facts

What does performance look like on Traveler's Rest?

Averaged over 48 hours: 58 server fps, never under 31. Entity numbers reached 98,358, and that includes buildings, deployables and the rest. Memory peaked at 4,208 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Traveler's Rest run?

Rust network protocol 2635 and build 168909 on Windows is what Traveler's Rest runs. Steam updates your game for you, but the protocol must match to join.

Is Traveler's Rest up, and what does its uptime show?

Online is the state at the latest refresh for Traveler's Rest. A restart about 5 days 1 hours ago is what its reported uptime implies. 141 of 168 hours up over the last 7 full days, or 84%. Rust Data logged it first on 13 September 2026.

In which location is Traveler's Rest hosted?

No region is published by Traveler's Rest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 199.127.62.149:28015 is its address.

Rules, settings, map

Which settings and rules does Traveler's Rest run?

You will not find a gather rate in the string Traveler's Rest. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Traveler's Rest loaded?

Traveler's Rest runs a procedural map of size 4,250 with seed 404629744, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Traveler's Rest wipe, and on what schedule?

The record for Traveler's Rest holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 13 hours ago.

On Traveler's Rest, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Traveler's Rest?

These Rust Data lists include Traveler's Rest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Traveler's Rest hold?

Read by the game's server browser, the tags Traveler's Rest publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Traveler's Rest?

Enter client.connect 199.127.62.149:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online