Rust Data

rustdata.spaceservers199.30.67.210:28016.ipynb

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Offline 199.30.67.210:28015 checked 33d ago

Typical 2X

2x

Connect

srv = rust.server("199.30.67.210:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,226 # top 71%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 05:09 UTC38d ago 1 NaN running 0
1 Sat 19 Sep, 21:09 UTC38d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1561417458
Map of Typical 2X
map
Procedural Map
size
3500
seed
1561417458
Open on RustMaps

Server

srv.info()
address
199.30.67.210:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 05:09 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average64/100
1Atlas - 2X Monthly | JUST WIPED 28.10no group limit · 2x · 65 on average79/100
2MIRAGE RUST | Weekly 2x | 28.10no group limit · 2x · 65 on average79/100
3RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10no group limit · 2x · 60 on average70/100
4[EU] Stevious 2x Main | Vanilla | 28.10EU · no group limit · 2x · 55 on average60/100
5Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10no group limit · 2x · 50 on average69/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Typical 2X rank?

Over the last seven days Typical 2X sits at #16,226 on player hours, in the top 71% of ranked servers.

What population does Typical 2X carry?

Typical 2X returns no live count at this refresh, having last been seen 33 days 14 hours ago.

Server facts

What is the Rust version on Typical 2X?

Rust network protocol 2633 and build 165217 on Linux is what Typical 2X runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Typical 2X, and is it up?

Typical 2X is offline at this refresh; the last response came 33 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Typical 2X run from?

No region is published by Typical 2X. Rust Data does not look up where the machine stands; it shows where a server says it is. 199.30.67.210:28015 is its address.

Map and rules

Which rules apply on Typical 2X, and what settings?

2x gather is what the name states, and the name is Typical 2X. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Typical 2X selected?

Size 3,500, seed 1561417458: the procedural map on Typical 2X, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Typical 2X wipe, and how often?

Too few wipes are on record for Typical 2X to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 38 days 15 hours ago.

What is wipe day on Typical 2X like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Typical 2X?

These Rust Data lists include Typical 2X: 2x Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on Typical 2X hold?

The game's server browser reads these tags from Typical 2X: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Typical 2X?

Enter client.connect 199.30.67.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online