Rust Data

rustdata.spaceservers199.30.67.210:28026.ipynb

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Offline 199.30.67.210:28025 checked 37d ago

Typical 10X

10x

Connect

srv = rust.server("199.30.67.210:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,478 # top 70%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 07:29 UTC38d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of Typical 10X
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
199.30.67.210:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 07:29 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 4 on average0/16
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average336/350
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average80/200
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 177 on average123/150
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average145/400
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average67/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Typical 10X rank?

Over the last seven days Typical 10X sits at #15,478 on player hours, in the top 70% of ranked servers.

How many players does Typical 10X hold at once?

Typical 10X returns no live count at this refresh, having last been seen 37 days 14 hours ago.

Server data

What Rust version does Typical 10X run?

Rust network protocol 2633 and build 164530 on Linux is what Typical 10X runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Typical 10X, and is it online now?

Offline now for Typical 10X, last seen 37 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

In which location is Typical 10X hosted?

No region is published by Typical 10X. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 199.30.67.210:28025.

Settings and map

Which settings and rules does Typical 10X run?

Gather sits at 10x, read from the server's own name: Typical 10X. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Typical 10X?

The game generates the map on Typical 10X: procedural, size 4,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Typical 10X wipe?

A rhythm cannot be read from the wipes of Typical 10X on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 3 hours ago, and that is the one in play.

On Typical 10X, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 11 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Typical 10X appear among Rust Data lists and filters?

The Rust Data lists that Typical 10X fits are: 10x Rust servers: the live sample and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

Which meanings do the tags on Typical 10X hold?

The game's server browser reads these tags from Typical 10X: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Typical 10X?

The manual route: launch Rust, F1, then client.connect 199.30.67.210:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,845 players 11,674 servers online