Offline 199.30.67.210:28025 checked 37d ago
Typical 10X
Connect
srv = rust.server("199.30.67.210:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 20 Sep, 07:29 UTC38d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 199.30.67.210:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 07:29 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Frontier - EU 10x | No BPs | Kits | Shop | EU · groups of 8+ · 10x · 4 on average | 0/16 |
| 1 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 336/350 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 80/200 |
| 3 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 177 on average | 123/150 |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 145/400 |
| 5 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 67/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Typical 10X rank?
Over the last seven days Typical 10X sits at #15,478 on player hours, in the top 70% of ranked servers.
How many players does Typical 10X hold at once?
Typical 10X returns no live count at this refresh, having last been seen 37 days 14 hours ago.
Server data
What Rust version does Typical 10X run?
Rust network protocol 2633 and build 164530 on Linux is what Typical 10X runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Typical 10X, and is it online now?
Offline now for Typical 10X, last seen 37 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.
In which location is Typical 10X hosted?
No region is published by Typical 10X. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 199.30.67.210:28025.
Settings and map
Which settings and rules does Typical 10X run?
Gather sits at 10x, read from the server's own name: Typical 10X. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Typical 10X?
The game generates the map on Typical 10X: procedural, size 4,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Typical 10X wipe?
A rhythm cannot be read from the wipes of Typical 10X on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 3 hours ago, and that is the one in play.
On Typical 10X, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 11 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Typical 10X appear among Rust Data lists and filters?
The Rust Data lists that Typical 10X fits are: 10x Rust servers: the live sample and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Typical 10X hold?
The game's server browser reads these tags from Typical 10X: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Typical 10X?
The manual route: launch Rust, F1, then client.connect 199.30.67.210:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.