Offline 199.30.67.210:28033 checked 32d ago
Typical 1 grid
Connect
srv = rust.server("199.30.67.210:28034")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 6738
- map
- Procedural Map
- size
- 1000
- seed
- 6738
Server
srv.info()- address
- 199.30.67.210:28033
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 07:30 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 648/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 90/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 359/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 165/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 142/225 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Typical 1 grid rank?
Player hours over seven days put Typical 1 grid at #16,226, in the top 71% of the ranked set.
How full does Typical 1 grid run?
The current row shows Typical 1 grid offline; the last response was 32 days 15 hours ago.
Server facts
What Rust version does Typical 1 grid run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Typical 1 grid. The protocol has to match before you can join, and Steam does the updating.
How reliable is Typical 1 grid, and is it online now?
Typical 1 grid is offline at this refresh; the last response came 32 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.
In which location is Typical 1 grid hosted?
For Typical 1 grid, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 199.30.67.210:28033 is its address.
Settings and map
Which rules apply on Typical 1 grid, and what settings?
The name Typical 1 grid carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Typical 1 grid selected?
Typical 1 grid runs a procedural map of size 1,000 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Typical 1 grid wipe?
A rhythm cannot be read from the wipes of Typical 1 grid on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 14 hours ago.
Tags, lists
Which lists on Rust Data hold Typical 1 grid, and which filters?
These Rust Data lists include Typical 1 grid: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Typical 1 grid?
Read by the game's server browser, the tags Typical 1 grid publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Typical 1 grid?
In Rust, F1 opens the console: type client.connect 199.30.67.210:28033. Launch Rust on this page does the same by opening the game through Steam and connecting.