Offline 199.30.67.224:30000 checked 33d ago
typical TESTT
Connect
srv = rust.server("199.30.67.224:30001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 199.30.67.224:30000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 04:13 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 105/200 |
Quick answers
From the figures on this page.
Population data
How does typical TESTT compare in the rankings?
Rank #16,503 on seven-day player hours for typical TESTT, within the top 71% of all ranked servers.
How full does typical TESTT run?
The current row shows typical TESTT offline; the last response was 33 days 10 hours ago.
Server data
Which Rust version is typical TESTT on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by typical TESTT. Steam updates your game for you, but the protocol must match to join.
Is typical TESTT up, and what does its uptime show?
The latest sample has typical TESTT offline, with a last sighting 33 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
In which location is typical TESTT hosted?
No region is published by typical TESTT. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 199.30.67.224:30000 is its address.
Rules, settings, map
Which settings and rules does typical TESTT run?
You will not find a gather rate in the string typical TESTT. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has typical TESTT loaded?
typical TESTT runs a procedural map, which the game generates.
Wipe schedule
When does typical TESTT wipe, and how often?
A rhythm cannot be read from the wipes of typical TESTT on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 35 days 2 hours ago.
Tags, lists
Which Rust Data filters and lists contain typical TESTT?
On Rust Data, typical TESTT appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TESTT hold?
These tags are published by typical TESTT and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into typical TESTT?
The manual route: launch Rust, F1, then client.connect 199.30.67.224:30000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.