Online 199.87.210.122:28015 checked 11m ago
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS
Connect
srv = rust.server("199.87.210.122:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 19:32 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sun 25 Oct, 15:00 UTC2d ago | 1 | NaN | 1.2 days | 0 |
| 2 | Wed 14 Oct, 20:47 UTC13d ago | 1 | halved by day 8 | 10.8 days | 1 |
| 3 | Wed 14 Oct, 04:37 UTC13d ago | 1 | NaN | 0.7 days | 0 |
| 4 | Sun 27 Sep, 09:02 UTC30d ago | 3 | halved by day 1 | 16.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 295700
- map
- Procedural Map
- size
- 3500
- seed
- 295700
Server
srv.info()- address
- 199.87.210.122:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 19:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 724 on average | 302/400 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 542 on average | 167/200 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 349 on average | 180/250 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 324 on average | 64/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 7/100 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 298 on average | 78/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS rank?
Rank #11,554 on seven-day player hours for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, within the top 52% of all ranked servers.
What population does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS carry?
Current row: 0 players on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.
Server facts
How well does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform?
The 48-hour average is 114 server fps, with a low of 81. The entity count peaked at 74,629, covering buildings, deployables and the rest of the world. A high of 2,456 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The protocol has to match before you can join, and Steam does the updating.
Is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS up, and what does its uptime show?
The current sample puts Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS online. The uptime it reports puts the last restart about 5 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS run from?
There is no region published for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 199.87.210.122:28015.
Map and rules
Which rules apply on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, and what settings?
The name carries the figure: Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs 2x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS selected?
Size 3,500, seed 295700: the procedural map on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipe, and how often?
No next wipe can be predicted for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 31 hours ago, and that is the one in play.
What is wipe day on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS like?
Across recent wipes the busiest point averaged 1 players. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 4.5 in the other cases.
Lists and tags
Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appear among Rust Data lists and filters?
The Rust Data lists that Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS fits are: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
How should you read the server tags on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
The game's server browser reads these tags from Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
In Rust, F1 opens the console: type client.connect 199.87.210.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://xhostfire.com is the website recorded for it.
