Rust Data

rustdata.spaceservers2.134.204.74:28016.ipynb

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Offline 2.134.204.74:28015 checked 14h ago

My Server Name

Connect

srv = rust.server("2.134.204.74:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #7,362 # top 33%
last wipe 14h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0012:0016:0013:0014:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 13:39 UTC16h ago NaN NaN running 1
1 Wed 21 Oct, 16:16 UTC6d ago 1 held half 5.9 days 0
2 Sun 18 Oct, 14:28 UTC9d ago 1 halved by day 2 3.1 days 0
3 Wed 14 Oct, 15:49 UTC13d ago 1 held half 3.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.134.204.74:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 15:57 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average299/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average184/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average95/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average24/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #7,362 on seven-day player hours for My Server Name, within the top 33% of all ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server facts

What Rust version does My Server Name run?

Rust network protocol 2635 and build 169359 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 14 hours ago. Uptime of 11% across the last 7 full days: 19 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.

Where does My Server Name sit?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.134.204.74:28015.

Settings and map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 hours ago.

What is wipe day on My Server Name like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169359 (Build): The server runs build 169359; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 2.134.204.74:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs169359,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169359
Build The server runs build 169359.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,278 players 11,624 servers online