Rust Data

rustdata.spaceservers2.145.27.113:28016.ipynb

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Offline 2.145.27.113:28015 checked 20d ago

hoagaming-test

Connect

srv = rust.server("2.145.27.113:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,955 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.145.27.113:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 09:19 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does hoagaming-test rank?

Rank #15,955 on seven-day player hours for hoagaming-test, within the top 72% of all ranked servers.

How many players does hoagaming-test hold at once?

Offline now for hoagaming-test, with the last sample 20 days 9 hours ago.

Server data

What is the Rust version on hoagaming-test?

Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is hoagaming-test, and is it up?

The latest sample has hoagaming-test offline, with a last sighting 20 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.

Which location does hoagaming-test run from?

There is no region published for hoagaming-test. Rust Data does not look up where the machine stands; it shows where a server says it is. 2.145.27.113:28015 is its address.

Map and rules

Which settings and rules does hoagaming-test run?

You will not find a gather rate in the string hoagaming-test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has hoagaming-test loaded?

The game generates its map: procedural, on hoagaming-test.

Wipes and dates

When does hoagaming-test wipe, and on what schedule?

A rhythm cannot be read from the wipes of hoagaming-test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 13 hours ago.

Lists and tags

Where does hoagaming-test appear among Rust Data lists and filters?

These Rust Data lists include hoagaming-test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on hoagaming-test?

These tags are published by hoagaming-test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join hoagaming-test?

Enter client.connect 2.145.27.113:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,657 players 11,832 servers online