Offline 2.147.251.36:28015 checked 10d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("2.147.251.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.147.251.36:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 09:35 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 288/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 14/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 176/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 88/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 22/100 |
Quick answers
From the figures on this page.
Population data
How does Name of Server as Shown on the Client Server List compare in the rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #13,067 on player hours, in the top 60% of ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 10 days 6 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline now for Name of Server as Shown on the Client Server List, last seen 10 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 2.147.251.36:28015 is its address.
Map and rules
Which settings and rules does Name of Server as Shown on the Client Server List run?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 20 hours ago, and that is the one in play.
Tags, lists
Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 2.147.251.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.