Offline 2.26.228.75:28015 checked 38d ago
PerfTest
Connect
srv = rust.server("2.26.228.75:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.26.228.75:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 20:13 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 487/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 28/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 238/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 91/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 98/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does PerfTest rank?
Over the last seven days PerfTest sits at #15,401 on player hours, in the top – of ranked servers.
What population does PerfTest carry?
PerfTest returns no live count at this refresh, having last been seen 38 days 1 hours ago.
About the server
What is the Rust version on PerfTest?
Version Rust network protocol 2633 and build 164530 on Windows is reported by PerfTest. Steam updates your game for you, but the protocol must match to join.
How reliable is PerfTest, and is it up?
Offline now for PerfTest, last seen 38 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
In which location is PerfTest hosted?
There is no region published for PerfTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.26.228.75:28015.
Rules, settings, map
What rules and settings are recorded for PerfTest?
No gather rate appears in the name: PerfTest. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has PerfTest loaded?
PerfTest runs a procedural map, which the game generates.
Wipe data
On what schedule does PerfTest wipe?
The record for PerfTest holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain PerfTest?
On Rust Data, PerfTest appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on PerfTest?
The game's server browser reads these tags from PerfTest: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to PerfTest?
The manual route: launch Rust, F1, then client.connect 2.26.228.75:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.