Rust Data

rustdata.spaceservers2.26.250.204:28116.ipynb

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Offline 2.26.250.204:28115 checked 4h ago

Local Test

duo moddedoxide

Connect

srv = rust.server("2.26.250.204:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #6,962 # top 31%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0022:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 31% of all ranked servers, and #294 of the duo servers (top 70%). Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 09:41 UTC11h ago NaN NaN NaN 1
1 Tue 27 Oct, 23:15 UTC21h ago NaN NaN NaN 1
2 Tue 27 Oct, 21:05 UTC23h ago NaN NaN NaN 1
3 Tue 27 Oct, 19:09 UTC1d ago NaN NaN NaN 1
4 Thu 22 Oct, 21:34 UTC5d ago 1 NaN 4.9 days 0
5 Thu 22 Oct, 15:50 UTC6d ago NaN NaN NaN 0
6 Thu 22 Oct, 09:52 UTC6d ago 1 NaN 0.5 days 0
7 Wed 14 Oct, 16:00 UTC14d ago 1 held half 7.7 days 1
8 Sun 11 Oct, 21:10 UTC16d ago 1 held half 2.8 days 1
9 Sat 10 Oct, 15:44 UTC18d ago 1 NaN 1.2 days 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.26.250.204:28115
region
–
max players
50
group limit
duo
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50%SA · duo · monthly · 5 on average2/50
1Rabbit Holetrio · 1 on average1/40
2РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average105/300
3EU Hub 01EU · groups of 1000+ · 23 on average28/3300
4-2stoned 2x | Monthly | Solos | Beginner Friendly | Low DecayEU · solo · 2x · monthly · 7 on average9/150
5404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average3/300

Quick answers

From the figures on this page.

Player counts

How does Local Test compare in the rankings?

Rank #6,962 on seven-day player hours for Local Test, within the top 31% of all ranked servers. Within the duo group, its rank is #294.

How many players does Local Test hold at once?

The current row shows Local Test offline; the last response was 4 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server data

Which Rust version is Local Test on?

Rust network protocol 2635 and build 168909 on Windows is what Local Test runs. The protocol has to match before you can join, and Steam does the updating.

Is Local Test up, and what does its uptime show?

Offline now for Local Test, last seen 4 hours ago. Uptime of 17% across the last 7 full days: 29 hours of 168. Rust Data logged it first on 18 September 2026.

Which location does Local Test run from?

No region is published by Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 2.26.250.204:28115.

Rules, settings, map

What rules and settings are recorded for Local Test?

No gather rate appears in the name: Local Test. The group limit is 2 players, the duo setting. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Local Test loaded?

Local Test runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Local Test wipe?

Local Test starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which Rust Data filters and lists contain Local Test?

On Rust Data, Local Test appears in these lists: Rust servers with a duo group limit and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

How should you read the server tags on Local Test?

These tags are published by Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Local Test?

The manual route: launch Rust, F1, then client.connect 2.26.250.204:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts2
Group limit No team may exceed 2.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online