Offline 2.26.85.194:28015 checked 14h ago
WORLDRUST x2 | TEST
Connect
srv = rust.server("2.26.85.194:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1337
- map
- Procedural Map
- size
- 1000
- seed
- 1337
Server
srv.info()- address
- 2.26.85.194:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 05:30 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · no group limit · 2x · 70 on average | 75/100 |
| 1 | Atlas - 2X Monthly | JUST WIPED 27.10 | no group limit · 2x · 65 on average | 68/100 |
| 2 | MIRAGE RUST | Weekly 2x | 27.10 | no group limit · 2x · 65 on average | 53/100 |
| 3 | RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 27.10 | no group limit · 2x · 60 on average | 53/100 |
| 4 | [EU] Stevious 2x Main | Vanilla | 27.10 | EU · no group limit · 2x · 55 on average | 44/100 |
| 5 | Survivors.gg [ 2x Vanilla ] | JUST WIPED 27.10 | no group limit · 2x · 50 on average | 44/100 |
Quick answers
From the figures on this page.
Player counts
What position does WORLDRUST x2 | TEST take in the server rankings?
Over the last seven days WORLDRUST x2 | TEST sits at #15,400 on player hours, in the top 69% of ranked servers.
What population does WORLDRUST x2 | TEST carry?
The current row shows WORLDRUST x2 | TEST offline; the last response was 14 hours ago. Over the last seven days it averaged 0 players.
Server data
How well does WORLDRUST x2 | TEST perform?
The 48-hour average is 220 server fps, with a low of 220. The entity count peaked at 1,939, covering buildings, deployables and the rest of the world. A high of 500 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does WORLDRUST x2 | TEST run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by WORLDRUST x2 | TEST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WORLDRUST x2 | TEST, and is it up?
Offline now for WORLDRUST x2 | TEST, last seen 14 hours ago. Count back 36 minutes from its reported uptime to get the last restart. Its earliest recorded date in Rust Data is 27 October 2026.
In which location is WORLDRUST x2 | TEST hosted?
There is no region published for WORLDRUST x2 | TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.26.85.194:28015 is its address.
Settings and map
Which settings and rules does WORLDRUST x2 | TEST run?
Gather sits at 2x, read from the server's own name: WORLDRUST x2 | TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has WORLDRUST x2 | TEST loaded?
Size 1,000, seed 1337: the procedural map on WORLDRUST x2 | TEST, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does WORLDRUST x2 | TEST wipe, and how often?
A rhythm cannot be read from the wipes of WORLDRUST x2 | TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 hours ago.
Tags and filters
Which Rust Data filters and lists contain WORLDRUST x2 | TEST?
The Rust Data lists that WORLDRUST x2 | TEST fits are: 2x Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
How should you read the server tags on WORLDRUST x2 | TEST?
Read by the game's server browser, the tags WORLDRUST x2 | TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to WORLDRUST x2 | TEST?
The manual route: launch Rust, F1, then client.connect 2.26.85.194:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.