Rust Data

rustdata.spaceservers2.49.144.161:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 2.49.144.161:28015 checked 32d ago

FP1 Current Map

Connect

srv = rust.server("2.49.144.161:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,829 # top 72%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 15:31 UTC32d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.49.144.161:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 17:05 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111/200

Quick answers

From the figures on this page.

Population

What position does FP1 Current Map take in the server rankings?

Rank #16,829 on seven-day player hours for FP1 Current Map, within the top 72% of all ranked servers.

How many players does FP1 Current Map hold at once?

The current row shows FP1 Current Map offline; the last response was 32 days 5 hours ago.

About the server

What Rust version does FP1 Current Map run?

Version Rust network protocol 2634 and build 165948 on Windows is reported by FP1 Current Map. The protocol has to match before you can join, and Steam does the updating.

Is FP1 Current Map up, and what does its uptime show?

Offline now for FP1 Current Map, last seen 32 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.

Which location does FP1 Current Map run from?

There is no region published for FP1 Current Map. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.49.144.161:28015.

Map and rules

Which settings and rules does FP1 Current Map run?

You will not find a gather rate in the string FP1 Current Map. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has FP1 Current Map loaded?

A procedural map runs on FP1 Current Map, generated by the game.

Wipes and dates

When does FP1 Current Map wipe, and on what schedule?

The record for FP1 Current Map holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 5 hours ago, and that is the one in play.

What is wipe day on FP1 Current Map like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does FP1 Current Map appear among Rust Data lists and filters?

On Rust Data, FP1 Current Map appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on FP1 Current Map?

Read by the game's server browser, the tags FP1 Current Map publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165948 (Build): Recorded game build: 165948; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into FP1 Current Map?

The manual route: launch Rust, F1, then client.connect 2.49.144.161:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs165948
Build Recorded game build: 165948.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,543 players 11,789 servers online