Online 2.56.164.164:28015 checked 10m ago
SVRMP
Connect
srv = rust.server("2.56.164.164:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 624/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 347/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 154/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 137/225 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does SVRMP rank?
Over the last seven days SVRMP sits at #15,404 on player hours, in the top 69% of ranked servers.
How many players does SVRMP hold at once?
The sample now reads 0 players for SVRMP, out of 20 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does SVRMP run?
Averaged over 48 hours: 67 server fps, never under 34. The entity count peaked at 90,759, covering buildings, deployables and the rest of the world. The memory field tops out at 3,087 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does SVRMP run?
The build is Rust network protocol 2631 and build 158240 on Linux, run by SVRMP. Steam updates your game for you, but the protocol must match to join.
How reliable is SVRMP, and is it online now?
SVRMP reports itself online at the current refresh. A restart about 4 days 17 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does SVRMP run from?
No region is published by SVRMP. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.56.164.164:28015.
Map and rules
Which settings and rules does SVRMP run?
The name SVRMP carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has SVRMP loaded?
SVRMP runs a procedural map of size 3,900 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipes and dates
When does SVRMP wipe, and how often?
Too few wipes are on record for SVRMP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 91 days 21 hours ago.
Lists and tags
Where does SVRMP appear among Rust Data lists and filters?
The Rust Data lists that SVRMP fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SVRMP?
Read by the game's server browser, the tags SVRMP publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to SVRMP?
The manual route: launch Rust, F1, then client.connect 2.56.164.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.