Rust Data

rustdata.spaceservers2.62.150.188:28026.ipynb

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Offline 2.62.150.188:28025 checked 35d ago

WindowsGSM - RUST

Connect

srv = rust.server("2.62.150.188:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,204 # top 60%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.62.150.188:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 09:56 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does WindowsGSM - RUST rank?

Player hours over seven days put WindowsGSM - RUST at #13,204, in the top 60% of the ranked set.

How many players does WindowsGSM - RUST hold at once?

Offline now for WindowsGSM - RUST, with the last sample 35 days 6 hours ago.

About the server

What Rust version does WindowsGSM - RUST run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by WindowsGSM - RUST. Joining needs the same protocol on your game; Steam handles the update.

Is WindowsGSM - RUST up, and what does its uptime show?

Offline now for WindowsGSM - RUST, last seen 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 September 2026.

Which location does WindowsGSM - RUST run from?

There is no region published for WindowsGSM - RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.62.150.188:28025 is its address.

Settings and map

Which rules apply on WindowsGSM - RUST, and what settings?

You will not find a gather rate in the string WindowsGSM - RUST. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on WindowsGSM - RUST?

A procedural map runs on WindowsGSM - RUST, generated by the game.

Wipe schedule

When does WindowsGSM - RUST wipe, and how often?

Too few wipes are on record for WindowsGSM - RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 54 days 9 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain WindowsGSM - RUST?

The Rust Data lists that WindowsGSM - RUST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on WindowsGSM - RUST?

The game's server browser reads these tags from WindowsGSM - RUST: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to WindowsGSM - RUST?

The manual route: launch Rust, F1, then client.connect 2.62.150.188:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online