Offline 2.62.150.188:28025 checked 35d ago
WindowsGSM - RUST
Connect
srv = rust.server("2.62.150.188:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.62.150.188:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 09:56 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does WindowsGSM - RUST rank?
Player hours over seven days put WindowsGSM - RUST at #13,204, in the top 60% of the ranked set.
How many players does WindowsGSM - RUST hold at once?
Offline now for WindowsGSM - RUST, with the last sample 35 days 6 hours ago.
About the server
What Rust version does WindowsGSM - RUST run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by WindowsGSM - RUST. Joining needs the same protocol on your game; Steam handles the update.
Is WindowsGSM - RUST up, and what does its uptime show?
Offline now for WindowsGSM - RUST, last seen 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 September 2026.
Which location does WindowsGSM - RUST run from?
There is no region published for WindowsGSM - RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.62.150.188:28025 is its address.
Settings and map
Which rules apply on WindowsGSM - RUST, and what settings?
You will not find a gather rate in the string WindowsGSM - RUST. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on WindowsGSM - RUST?
A procedural map runs on WindowsGSM - RUST, generated by the game.
Wipe schedule
When does WindowsGSM - RUST wipe, and how often?
Too few wipes are on record for WindowsGSM - RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 54 days 9 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain WindowsGSM - RUST?
The Rust Data lists that WindowsGSM - RUST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on WindowsGSM - RUST?
The game's server browser reads these tags from WindowsGSM - RUST: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to WindowsGSM - RUST?
The manual route: launch Rust, F1, then client.connect 2.62.150.188:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.