Offline 2.62.196.237:28025 checked 13d ago
WindowsGSM - RUST
Connect
srv = rust.server("2.62.196.237:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.62.196.237:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 07:49 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 246/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 33/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 120/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 51/100 |
Quick answers
From the figures on this page.
Population
What position does WindowsGSM - RUST take in the server rankings?
Rank #14,197 on seven-day player hours for WindowsGSM - RUST, within the top 66% of all ranked servers.
How full does WindowsGSM - RUST run?
The current row shows WindowsGSM - RUST offline; the last response was 13 days 17 hours ago.
About the server
What is the Rust version on WindowsGSM - RUST?
Rust network protocol 2634 and build 167058 on Windows is what WindowsGSM - RUST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WindowsGSM - RUST, and is it up?
WindowsGSM - RUST is offline at this refresh; the last response came 13 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.
Where does WindowsGSM - RUST sit?
For WindowsGSM - RUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 2.62.196.237:28025 is its address.
Settings and map
Which settings and rules does WindowsGSM - RUST run?
The name WindowsGSM - RUST carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has WindowsGSM - RUST selected?
WindowsGSM - RUST runs a procedural map, which the game generates.
Wipe data
When does WindowsGSM - RUST wipe, and on what schedule?
The record for WindowsGSM - RUST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 19 hours ago.
Tags and filters
Which lists on Rust Data hold WindowsGSM - RUST, and which filters?
The Rust Data lists that WindowsGSM - RUST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on WindowsGSM - RUST?
The game's server browser reads these tags from WindowsGSM - RUST: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join WindowsGSM - RUST?
Enter client.connect 2.62.196.237:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.