Rust Data

rustdata.spaceservers2.82.242.26:28016.ipynb

Run all rust-data · live

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Offline 2.82.242.26:28015 checked 39d ago

Local Test

Connect

srv = rust.server("2.82.242.26:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,273 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.82.242.26:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Sep 2026, 09:37 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average781/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average43/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average124/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average407/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average260/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average193/300

Quick answers

From the figures on this page.

Population

What position does Local Test take in the server rankings?

Over the last seven days Local Test sits at #13,273 on player hours, in the top – of ranked servers.

How full does Local Test run?

The current row shows Local Test offline; the last response was 39 days 9 hours ago.

About the server

Which Rust version is Local Test on?

Rust network protocol 2633 and build 164530 on Windows is what Local Test runs. Steam updates your game for you, but the protocol must match to join.

Is Local Test up, and what does its uptime show?

Offline now for Local Test, last seen 39 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.

Where does Local Test sit?

No region is published by Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.82.242.26:28015.

Map and rules

Which rules apply on Local Test, and what settings?

You will not find a gather rate in the string Local Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on Local Test?

The game generates its map: procedural, on Local Test.

Wipes and dates

When does Local Test wipe, and how often?

The record for Local Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 10 hours ago.

Lists and tags

Which Rust Data filters and lists contain Local Test?

These Rust Data lists include Local Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Local Test?

The game's server browser reads these tags from Local Test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Local Test?

In Rust, F1 opens the console: type client.connect 2.82.242.26:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,661 players 11,897 servers online