Offline 2.84.244.226:35005 checked 29d ago
Blood Steel and Bad Decisions
Connect
srv = rust.server("2.84.244.226:35006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 67821251
- map
- Procedural Map
- size
- 6000
- seed
- 67821251
Server
srv.info()- address
- 2.84.244.226:35005
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 18:38 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 500/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 30/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 50/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 257/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 98/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 110/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Blood Steel and Bad Decisions rank?
Player hours over seven days put Blood Steel and Bad Decisions at #16,955, in the top 71% of the ranked set.
How many players does Blood Steel and Bad Decisions hold at once?
The current row shows Blood Steel and Bad Decisions offline; the last response was 29 days 10 hours ago.
Server facts
What Rust version does Blood Steel and Bad Decisions run?
Rust network protocol 2633 and build 165217 on Linux is what Blood Steel and Bad Decisions runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Blood Steel and Bad Decisions, and is it up?
The latest sample has Blood Steel and Bad Decisions offline, with a last sighting 29 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.
Where does Blood Steel and Bad Decisions sit?
For Blood Steel and Bad Decisions, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 2.84.244.226:35005 is its address.
Settings and map
What rules and settings are recorded for Blood Steel and Bad Decisions?
The name Blood Steel and Bad Decisions carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Blood Steel and Bad Decisions loaded?
The game generates the map on Blood Steel and Bad Decisions: procedural, size 6,000, seed 67821251. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Blood Steel and Bad Decisions wipe, and how often?
Too few wipes are on record for Blood Steel and Bad Decisions to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 33 days 4 hours ago.
Tags, lists
Where does Blood Steel and Bad Decisions appear among Rust Data lists and filters?
On Rust Data, Blood Steel and Bad Decisions appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Blood Steel and Bad Decisions hold?
Read by the game's server browser, the tags Blood Steel and Bad Decisions publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Blood Steel and Bad Decisions?
In Rust, F1 opens the console: type client.connect 2.84.244.226:35005. Launch Rust on this page does the same by opening the game through Steam and connecting.