Offline 2.84.253.127:35005 checked 10d ago
Blood Steel and Bad Decisions
Connect
srv = rust.server("2.84.253.127:35006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 19:45 UTC11d ago | 2 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 2078145132
- map
- Procedural Map
- size
- 6000
- seed
- 2078145132
Server
srv.info()- address
- 2.84.253.127:35005
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 19:45 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 108/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 21/200 |
Quick answers
From the figures on this page.
Population data
What position does Blood Steel and Bad Decisions take in the server rankings?
Over the last seven days Blood Steel and Bad Decisions sits at #15,272 on player hours, in the top 70% of ranked servers.
How many players does Blood Steel and Bad Decisions hold at once?
The current row shows Blood Steel and Bad Decisions offline; the last response was 10 days 11 hours ago.
Server data
What Rust version does Blood Steel and Bad Decisions run?
Rust network protocol 2634 and build 167781 on Linux is what Blood Steel and Bad Decisions runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Blood Steel and Bad Decisions, and is it online now?
The latest sample has Blood Steel and Bad Decisions offline, with a last sighting 10 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.
Where does Blood Steel and Bad Decisions sit?
For Blood Steel and Bad Decisions, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 2.84.253.127:35005.
Map and rules
What rules and settings are recorded for Blood Steel and Bad Decisions?
No gather rate appears in the name: Blood Steel and Bad Decisions. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Blood Steel and Bad Decisions?
The game generates the map on Blood Steel and Bad Decisions: procedural, size 6,000, seed 2078145132. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Blood Steel and Bad Decisions wipe, and how often?
Too few wipes are on record for Blood Steel and Bad Decisions to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 6 hours ago.
What is wipe day on Blood Steel and Bad Decisions like?
Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Blood Steel and Bad Decisions?
On Rust Data, Blood Steel and Bad Decisions appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Blood Steel and Bad Decisions hold?
Read by the game's server browser, the tags Blood Steel and Bad Decisions publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Blood Steel and Bad Decisions?
In Rust, F1 opens the console: type client.connect 2.84.253.127:35005. Launch Rust on this page does the same by opening the game through Steam and connecting.