Offline 2.84.253.158:35005 checked 21d ago
Blood Steel and Bad Decisions
Connect
srv = rust.server("2.84.253.158:35006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 67821251
- map
- Procedural Map
- size
- 6000
- seed
- 67821251
Server
srv.info()- address
- 2.84.253.158:35005
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 20:01 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 459/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 212/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 79/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 94/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Blood Steel and Bad Decisions rank?
Over the last seven days Blood Steel and Bad Decisions sits at #15,998 on player hours, in the top 71% of ranked servers.
What population does Blood Steel and Bad Decisions carry?
Offline now for Blood Steel and Bad Decisions, with the last sample 21 days 6 hours ago.
Server data
Which Rust version is Blood Steel and Bad Decisions on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Blood Steel and Bad Decisions. The protocol has to match before you can join, and Steam does the updating.
Is Blood Steel and Bad Decisions up, and what does its uptime show?
The latest sample has Blood Steel and Bad Decisions offline, with a last sighting 21 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
In which location is Blood Steel and Bad Decisions hosted?
There is no region published for Blood Steel and Bad Decisions. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.84.253.158:35005.
Settings and map
Which settings and rules does Blood Steel and Bad Decisions run?
No gather rate appears in the name: Blood Steel and Bad Decisions. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Blood Steel and Bad Decisions loaded?
Blood Steel and Bad Decisions runs a procedural map of size 6,000 with seed 67821251, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Blood Steel and Bad Decisions wipe, and how often?
Too few wipes are on record for Blood Steel and Bad Decisions to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold Blood Steel and Bad Decisions, and which filters?
On Rust Data, Blood Steel and Bad Decisions appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Blood Steel and Bad Decisions hold?
Read by the game's server browser, the tags Blood Steel and Bad Decisions publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Blood Steel and Bad Decisions?
The manual route: launch Rust, F1, then client.connect 2.84.253.158:35005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.