Rust Data

rustdata.spaceservers20.168.124.185:27017.ipynb

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Offline 20.168.124.185:28015 checked 26d ago

CI test server

vanilla

Connect

srv = rust.server("20.168.124.185:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,962 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
20.168.124.185:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:55 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average206/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average287/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average764/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average861/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average690/725

Quick answers

From the figures on this page.

Population data

What position does CI test server take in the server rankings?

Over the last seven days CI test server sits at #15,962 on player hours, in the top 70% of ranked servers.

What population does CI test server carry?

CI test server returns no live count at this refresh, having last been seen 26 days 16 hours ago.

Server data

What Rust version does CI test server run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by CI test server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CI test server, and is it online now?

CI test server is offline at this refresh; the last response came 26 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.

Where does CI test server sit?

For CI test server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 20.168.124.185:28015.

Settings and map

What rules and settings are recorded for CI test server?

You will not find a gather rate in the string CI test server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

What is the map on CI test server?

A procedural map runs on CI test server, generated by the game.

Wipe data

When does CI test server wipe, and on what schedule?

A rhythm cannot be read from the wipes of CI test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 16 hours ago.

Tags, lists

Where does CI test server appear among Rust Data lists and filters?

The Rust Data lists that CI test server fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on CI test server?

Read by the game's server browser, the tags CI test server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join CI test server?

The manual route: launch Rust, F1, then client.connect 20.168.124.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,192 players 11,830 servers online