Offline 20.168.124.185:28015 checked 26d ago
CI test server
Connect
srv = rust.server("20.168.124.185:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 20.168.124.185:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 04:55 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 206/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 287/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 764/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 861/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 690/725 |
Quick answers
From the figures on this page.
Population data
What position does CI test server take in the server rankings?
Over the last seven days CI test server sits at #15,962 on player hours, in the top 70% of ranked servers.
What population does CI test server carry?
CI test server returns no live count at this refresh, having last been seen 26 days 16 hours ago.
Server data
What Rust version does CI test server run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by CI test server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CI test server, and is it online now?
CI test server is offline at this refresh; the last response came 26 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.
Where does CI test server sit?
For CI test server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 20.168.124.185:28015.
Settings and map
What rules and settings are recorded for CI test server?
You will not find a gather rate in the string CI test server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on CI test server?
A procedural map runs on CI test server, generated by the game.
Wipe data
When does CI test server wipe, and on what schedule?
A rhythm cannot be read from the wipes of CI test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 16 hours ago.
Tags, lists
Where does CI test server appear among Rust Data lists and filters?
The Rust Data lists that CI test server fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on CI test server?
Read by the game's server browser, the tags CI test server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join CI test server?
The manual route: launch Rust, F1, then client.connect 20.168.124.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.