Rust Data

rustdata.spaceservers20.168.95.26:24957.ipynb

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Offline 20.168.95.26:24955 checked 31d ago

AlphaGSM itrust

Connect

srv = rust.server("20.168.95.26:24957")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,947 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
20.168.95.26:24955
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 10:55 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average341/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average449/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average974/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does AlphaGSM itrust rank?

Rank #16,947 on seven-day player hours for AlphaGSM itrust, within the top 71% of all ranked servers.

How many players does AlphaGSM itrust hold at once?

Offline now for AlphaGSM itrust, with the last sample 31 days 7 hours ago.

Server facts

What Rust version does AlphaGSM itrust run?

Version Rust network protocol 2633 and build 165217 on Linux is reported by AlphaGSM itrust. Steam updates your game for you, but the protocol must match to join.

Is AlphaGSM itrust up, and what does its uptime show?

The latest sample has AlphaGSM itrust offline, with a last sighting 31 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Where does AlphaGSM itrust sit?

There is no region published for AlphaGSM itrust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 20.168.95.26:24955.

Rules, settings, map

What rules and settings are recorded for AlphaGSM itrust?

The name AlphaGSM itrust carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has AlphaGSM itrust loaded?

The game generates its map: procedural, on AlphaGSM itrust.

Wipe schedule

When does AlphaGSM itrust wipe, and how often?

Too few wipes are on record for AlphaGSM itrust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 7 hours ago.

Tags and filters

Where does AlphaGSM itrust appear among Rust Data lists and filters?

On Rust Data, AlphaGSM itrust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on AlphaGSM itrust hold?

These tags are published by AlphaGSM itrust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to AlphaGSM itrust?

Enter client.connect 20.168.95.26:24955 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online