Offline 200.115.210.247:28015 checked 29d ago
spawneo-test
Connect
srv = rust.server("200.115.210.247:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 200.115.210.247:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 13:39 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 453/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 364/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 151/200 |
Quick answers
From the figures on this page.
Population
How does spawneo-test compare in the rankings?
Over the last seven days spawneo-test sits at #16,875 on player hours, in the top 71% of ranked servers.
How many players does spawneo-test hold at once?
Offline now for spawneo-test, with the last sample 29 days 21 hours ago.
About the server
What Rust version does spawneo-test run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by spawneo-test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is spawneo-test, and is it up?
Offline now for spawneo-test, last seen 29 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.
In which location is spawneo-test hosted?
There is no region published for spawneo-test. Rust Data does not look up where the machine stands; it shows where a server says it is. 200.115.210.247:28015 is its address.
Rules, settings, map
What rules and settings are recorded for spawneo-test?
You will not find a gather rate in the string spawneo-test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has spawneo-test selected?
The game generates its map: procedural, on spawneo-test.
Wipe data
On what schedule does spawneo-test wipe?
Too few wipes are on record for spawneo-test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 21 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain spawneo-test?
These Rust Data lists include spawneo-test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on spawneo-test?
The game's server browser reads these tags from spawneo-test: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to spawneo-test?
Enter client.connect 200.115.210.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.