Rust Data

rustdata.spaceservers200.115.210.247:28017.ipynb

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Offline 200.115.210.247:28015 checked 29d ago

spawneo-test

Connect

srv = rust.server("200.115.210.247:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #16,875 # top 71%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
200.115.210.247:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 13:39 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Population

How does spawneo-test compare in the rankings?

Over the last seven days spawneo-test sits at #16,875 on player hours, in the top 71% of ranked servers.

How many players does spawneo-test hold at once?

Offline now for spawneo-test, with the last sample 29 days 21 hours ago.

About the server

What Rust version does spawneo-test run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by spawneo-test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is spawneo-test, and is it up?

Offline now for spawneo-test, last seen 29 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.

In which location is spawneo-test hosted?

There is no region published for spawneo-test. Rust Data does not look up where the machine stands; it shows where a server says it is. 200.115.210.247:28015 is its address.

Rules, settings, map

What rules and settings are recorded for spawneo-test?

You will not find a gather rate in the string spawneo-test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has spawneo-test selected?

The game generates its map: procedural, on spawneo-test.

Wipe data

On what schedule does spawneo-test wipe?

Too few wipes are on record for spawneo-test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 21 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain spawneo-test?

These Rust Data lists include spawneo-test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on spawneo-test?

The game's server browser reads these tags from spawneo-test: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to spawneo-test?

Enter client.connect 200.115.210.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online