Rust Data

rustdata.spaceservers200.120.168.221:28017.ipynb

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Offline 200.120.168.221:28015 checked 12d ago

MADCRYS2

Connect

srv = rust.server("200.120.168.221:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,115 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
200.120.168.221:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:08 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average538/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average167/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average221/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average304/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MADCRYS2 rank?

Player hours over seven days put MADCRYS2 at #15,115, in the top 70% of the ranked set.

How full does MADCRYS2 run?

Offline now for MADCRYS2, with the last sample 12 days 22 hours ago.

Server facts

Which Rust version is MADCRYS2 on?

Rust network protocol 2635 and build 168281 on Windows is what MADCRYS2 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is MADCRYS2, and is it up?

The latest sample has MADCRYS2 offline, with a last sighting 12 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 October 2026.

Which location does MADCRYS2 run from?

For MADCRYS2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 200.120.168.221:28015.

Map and rules

Which settings and rules does MADCRYS2 run?

No gather rate appears in the name: MADCRYS2. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on MADCRYS2?

MADCRYS2 runs a procedural map, which the game generates.

Wipe schedule

When does MADCRYS2 wipe, and how often?

The record for MADCRYS2 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 22 hours ago.

Tags and filters

Which lists on Rust Data hold MADCRYS2, and which filters?

The Rust Data lists that MADCRYS2 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on MADCRYS2?

These tags are published by MADCRYS2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168281 (Build): The server runs build 168281; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into MADCRYS2?

The manual route: launch Rust, F1, then client.connect 200.120.168.221:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168281,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168281
Build The server runs build 168281.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online