Offline 200.8.210.98:28015 checked 2d ago
#1 Rust SQlito Server
Connect
srv = rust.server("200.8.210.98:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 200.8.210.98:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 11:32 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 32/100 |
| 1 | Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 10/100 |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 5/200 |
| 3 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 7/50 |
| 4 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 9/40 |
| 5 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 6/35 |
Quick answers
From the figures on this page.
Population
What position does #1 Rust SQlito Server take in the server rankings?
Over the last seven days #1 Rust SQlito Server sits at #15,275 on player hours, in the top 69% of ranked servers.
How many players does #1 Rust SQlito Server hold at once?
Offline now for #1 Rust SQlito Server, with the last sample 2 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does #1 Rust SQlito Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by #1 Rust SQlito Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is #1 Rust SQlito Server, and is it online now?
#1 Rust SQlito Server is offline at this refresh; the last response came 2 days 2 hours ago. Over the last 2 full days the hours up number 13 of 48, 27%. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does #1 Rust SQlito Server run from?
There is no region published for #1 Rust SQlito Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 200.8.210.98:28015.
Settings and map
Which rules apply on #1 Rust SQlito Server, and what settings?
You will not find a gather rate in the string #1 Rust SQlito Server. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has #1 Rust SQlito Server selected?
The game generates its map: procedural, on #1 Rust SQlito Server.
Wipes and dates
On what schedule does #1 Rust SQlito Server wipe?
Expect an estimate: #1 Rust SQlito Server's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 19 days 3 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Where does #1 Rust SQlito Server appear among Rust Data lists and filters?
These Rust Data lists include #1 Rust SQlito Server: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on #1 Rust SQlito Server?
The game's server browser reads these tags from #1 Rust SQlito Server: gmvanilla (Game mode): Game mode: vanilla survival; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to #1 Rust SQlito Server?
The manual route: launch Rust, F1, then client.connect 200.8.210.98:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.