Offline 201.10.76.6:28015 checked 21d ago
Devblog 65 Legacy Server
Connect
srv = rust.server("201.10.76.6:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 201.10.76.6:28015
- region
- –
- max players
- 30
- group limit
- not published
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 11:16 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 444/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 26/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 30/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 49/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Devblog 65 Legacy Server rank?
Over the last seven days Devblog 65 Legacy Server sits at #13,767 on player hours, in the top 61% of ranked servers.
How many players does Devblog 65 Legacy Server hold at once?
Offline now for Devblog 65 Legacy Server, with the last sample 21 days 19 hours ago.
Server data
Which Rust version is Devblog 65 Legacy Server on?
The build is Rust network protocol 2013 on Windows, run by Devblog 65 Legacy Server. Steam updates your game for you, but the protocol must match to join.
Is Devblog 65 Legacy Server up, and what does its uptime show?
Devblog 65 Legacy Server is offline at this refresh; the last response came 21 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.
Which location does Devblog 65 Legacy Server run from?
For Devblog 65 Legacy Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 201.10.76.6:28015 is its address.
Rules, settings, map
Which settings and rules does Devblog 65 Legacy Server run?
The name Devblog 65 Legacy Server carries no gather rate. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has Devblog 65 Legacy Server selected?
The game generates its map: procedural, on Devblog 65 Legacy Server.
Wipes and dates
When does Devblog 65 Legacy Server wipe, and how often?
A rhythm cannot be read from the wipes of Devblog 65 Legacy Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 21 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Devblog 65 Legacy Server?
These Rust Data lists include Devblog 65 Legacy Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on Devblog 65 Legacy Server?
Read by the game's server browser, the tags Devblog 65 Legacy Server publishes are: mp30 (Max players): Slot count: 30; v2013 (Protocol): The server speaks protocol 2013, so match your game version; h5cf11350 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Devblog 65 Legacy Server?
In Rust, F1 opens the console: type client.connect 201.10.76.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.