Offline 201.166.169.39:28015 checked 38d ago
Rust Privado [Tailscale]
Connect
srv = rust.server("201.166.169.39:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 201.166.169.39:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 04:26 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 370/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 170/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 67/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 71/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Privado [Tailscale] rank?
Player hours over seven days put Rust Privado [Tailscale] at #15,025, in the top – of the ranked set.
How many players does Rust Privado [Tailscale] hold at once?
The current row shows Rust Privado [Tailscale] offline; the last response was 38 days 15 hours ago.
Server data
Which Rust version is Rust Privado [Tailscale] on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Rust Privado [Tailscale]. Steam updates your game for you, but the protocol must match to join.
Is Rust Privado [Tailscale] up, and what does its uptime show?
The latest sample has Rust Privado [Tailscale] offline, with a last sighting 38 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.
Where does Rust Privado [Tailscale] sit?
No region is published by Rust Privado [Tailscale]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 201.166.169.39:28015 is its address.
Map and rules
Which settings and rules does Rust Privado [Tailscale] run?
No gather rate appears in the name: Rust Privado [Tailscale]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
What is the map on Rust Privado [Tailscale]?
The game generates its map: procedural, on Rust Privado [Tailscale].
Wipe schedule
When does Rust Privado [Tailscale] wipe, and on what schedule?
Too few wipes are on record for Rust Privado [Tailscale] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 38 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold Rust Privado [Tailscale], and which filters?
On Rust Data, Rust Privado [Tailscale] appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Privado [Tailscale] hold?
The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Privado [Tailscale]?
The manual route: launch Rust, F1, then client.connect 201.166.169.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.