Rust Data

rustdata.spaceservers201.187.208.113:28016.ipynb

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Offline 201.187.208.113:28015 checked 37d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("201.187.208.113:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 42d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 674960
Map of Dark Night Club X5 PvE Zombie
map
Procedural Map
size
3500
seed
674960
Open on RustMaps

Server

srv.info()
address
201.187.208.113:28015
region
–
max players
30
group limit
8, the default
wipe schedule
monthly
last wipe
17 Sep 2026, 20:37 UTC
hostname
^
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 41 on average2/100
1GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average9/100
2Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 5 on average2/100
3SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average0/100
4Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average2/50
5JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 3 on average0/20

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Dark Night Club X5 PvE Zombie rank?

Over the last seven days Dark Night Club X5 PvE Zombie sits at #15,498 on player hours, in the top 68% of ranked servers.

What population does Dark Night Club X5 PvE Zombie carry?

The current row shows Dark Night Club X5 PvE Zombie offline; the last response was 37 days 18 hours ago.

Server data

Which Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Dark Night Club X5 PvE Zombie, and is it online now?

The latest sample has Dark Night Club X5 PvE Zombie offline, with a last sighting 37 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

Which location does Dark Night Club X5 PvE Zombie run from?

There is no region published for Dark Night Club X5 PvE Zombie. Rust Data does not look up where the machine stands; it shows where a server says it is. 201.187.208.113:28015 is its address.

Rules, settings, map

Which rules apply on Dark Night Club X5 PvE Zombie, and what settings?

The name carries the figure: Dark Night Club X5 PvE Zombie runs 5x gather. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does Dark Night Club X5 PvE Zombie wipe?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 42 days ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold Dark Night Club X5 PvE Zombie, and which filters?

The Rust Data lists that Dark Night Club X5 PvE Zombie fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you read the server tags on Dark Night Club X5 PvE Zombie?

Read by the game's server browser, the tags Dark Night Club X5 PvE Zombie publishes are: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; modded (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Dark Night Club X5 PvE Zombie?

The manual route: launch Rust, F1, then client.connect 201.187.208.113:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online