Rust Data

rustdata.spaceservers201.187.211.206:28016.ipynb

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Offline 201.187.211.206:28015 checked 29d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("201.187.211.206:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/30 # 10% full
7-day average 0 # peak –
rank #11,716 # top 49%
last wipe 40d ago # monthly schedule
next wipe 8d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 674960
Map of Dark Night Club X5 PvE Zombie
map
Procedural Map
size
3500
seed
674960
Open on RustMaps

Server

srv.info()
address
201.187.211.206:28015
region
–
max players
30
group limit
8, the default
wipe schedule
monthly
last wipe
17 Sep 2026, 20:37 UTC
hostname
^
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 6 on average6/100
1Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average3/100
2SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average7/100
3Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average1/50
4Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average0/100
5JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average0/20

Quick answers

From the figures on this page.

Population

What position does Dark Night Club X5 PvE Zombie take in the server rankings?

Over the last seven days Dark Night Club X5 PvE Zombie sits at #11,716 on player hours, in the top 49% of ranked servers.

What population does Dark Night Club X5 PvE Zombie carry?

The current row shows Dark Night Club X5 PvE Zombie offline; the last response was 29 days 6 hours ago.

Server facts

Which Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 165217 on Windows is what Dark Night Club X5 PvE Zombie runs. Joining needs the same protocol on your game; Steam handles the update.

Is Dark Night Club X5 PvE Zombie up, and what does its uptime show?

The latest sample has Dark Night Club X5 PvE Zombie offline, with a last sighting 29 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.

Where does Dark Night Club X5 PvE Zombie sit?

No region is published by Dark Night Club X5 PvE Zombie. Rust Data does not look up where the machine stands; it shows where a server says it is. 201.187.211.206:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Dark Night Club X5 PvE Zombie?

The name carries the figure: Dark Night Club X5 PvE Zombie runs 5x gather. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Dark Night Club X5 PvE Zombie loaded?

Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Dark Night Club X5 PvE Zombie wipe, and on what schedule?

Expect an estimate: Dark Night Club X5 PvE Zombie's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 40 days 5 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain Dark Night Club X5 PvE Zombie?

These Rust Data lists include Dark Night Club X5 PvE Zombie: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meanings do the tags on Dark Night Club X5 PvE Zombie hold?

These tags are published by Dark Night Club X5 PvE Zombie and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Dark Night Club X5 PvE Zombie?

The manual route: launch Rust, F1, then client.connect 201.187.211.206:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp30
Max players 30 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online