Offline 201.187.213.7:28015 checked 30d ago
Dark Night Club X5 PvE Zombie
Connect
srv = rust.server("201.187.213.7:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 674960
- map
- Procedural Map
- size
- 3500
- seed
- 674960
Server
srv.info()- address
- 201.187.213.7:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Sep 2026, 20:37 UTC
- hostname
- ^
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 6 on average | 6/100 |
| 1 | Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 6 on average | 0/100 |
| 2 | SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M | EA · groups of 8+ · 5x · monthly · 5 on average | 5/100 |
| 3 | Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 1/50 |
| 4 | Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk | NA · groups of 8+ · 5x · monthly · 3 on average | 4/100 |
| 5 | JP ともすけサーバー 5x Raidable Bases | Bosses | EA · groups of 8+ · 5x · monthly · 2 on average | 0/20 |
Quick answers
From the figures on this page.
Player counts
What position does Dark Night Club X5 PvE Zombie take in the server rankings?
Player hours over seven days put Dark Night Club X5 PvE Zombie at #16,921, in the top 72% of the ranked set.
What population does Dark Night Club X5 PvE Zombie carry?
The current row shows Dark Night Club X5 PvE Zombie offline; the last response was 30 days 14 hours ago.
Server data
What is the Rust version on Dark Night Club X5 PvE Zombie?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Dark Night Club X5 PvE Zombie. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dark Night Club X5 PvE Zombie, and is it up?
The latest sample has Dark Night Club X5 PvE Zombie offline, with a last sighting 30 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.
Where does Dark Night Club X5 PvE Zombie sit?
For Dark Night Club X5 PvE Zombie, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 201.187.213.7:28015.
Settings and map
Which rules apply on Dark Night Club X5 PvE Zombie, and what settings?
Gather sits at 5x, read from the server's own name: Dark Night Club X5 PvE Zombie. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Dark Night Club X5 PvE Zombie selected?
Size 3,500, seed 674960: the procedural map on Dark Night Club X5 PvE Zombie, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Dark Night Club X5 PvE Zombie wipe, and how often?
Expect an estimate: Dark Night Club X5 PvE Zombie's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 39 days 23 hours ago. The tags list wipes as monthly.
Lists and tags
Which lists on Rust Data hold Dark Night Club X5 PvE Zombie, and which filters?
These Rust Data lists include Dark Night Club X5 PvE Zombie: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on Dark Night Club X5 PvE Zombie hold?
The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): 30 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Dark Night Club X5 PvE Zombie?
The manual route: launch Rust, F1, then client.connect 201.187.213.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is the website recorded for it.
